Dear Steam Community, It is with a heavy heart that we announce the discontinuation of our game on Steam. Due to unforeseen circumstances, we have had to make the difficult decision to retire the game permanently. We want to express our gratitude to our players who have supported us over the years and we wish you all the best on your gaming adventures. Thank you for your understanding.
[ 2023-03-17 07:01:37 CET ] [ Original post ]
Hello there, ThinkToDie 2 will be soon free to play on steam. A big thank you to everyone who supported this project until now. F.A.Q -> Really completely free? Yes. ->When? As soon as valve accepts my request. ->Why? Due to lack of sales. ->I already bought a copy! Can i still play the exact same game? Yes, both copies, the free and the non free version will be the same. No features will be removed or sold as DLCs or whatever. The entire game 'ThinkToDie2' will be comepletely free to play.
[ 2017-11-08 22:29:38 CET ] [ Original post ]
Hello there, ThinkToDie 2 will be soon free to play on steam. A big thank you to everyone who supported this project until now. F.A.Q -> Really completely free? Yes. ->When? As soon as valve accepts my request. ->Why? Due to lack of sales. ->I already bought a copy! Can i still play the exact same game? Yes, both copies, the free and the non free version will be the same. No features will be removed or sold as DLCs or whatever. The entire game 'ThinkToDie2' will be comepletely free to play.
[ 2017-11-08 22:29:38 CET ] [ Original post ]
Patch notes V.1.3.1:
- Main menu layout has been changed
- Few lighting issues have been fixed
- Intro splash screen has been modified
- Some minor improvements have been made (not worth to be mentioned explicitly)
Patch notes V.1.2.0:
- Physics have been improved, mass of (dead) body parts has been reduced.
- A bug has been fixed where multiple dead bodies where instantiated instead of just one per player
- A bug has been fixed where menues did not appear correctly and resulted in heavy performance losses on certain resolutions
- Game engine has been updated
- A few levels have been cosmetically modified
- Minor issues where fixed
[ 2017-05-17 21:10:51 CET ] [ Original post ]
Patch notes:
- Physics have been improved, mass of (dead) body parts has been reduced.
- A bug has been fixed where multiple dead bodies where instantiated instead of just one per player
- A bug has been fixed where menues did not appear correctly and resulted in heavy performance losses on certain resolutions
- Game engine has been updated
- A few levels have been cosmetically modified
- Minor issues where fixed
[ 2017-05-17 21:10:51 CET ] [ Original post ]
Hello! Update V.1.1.2 mainly brings along bug fixes and adjustments.
Change Log:
- A bug has been fixed where playing on a 1368 x 768 resolution resulted in glitches with severely performance losses and menues not showing up.
- A bug has been fixed where the graphics always stayed at the maximum level.
- Lighting of several levels have been re-adjusted.
- Splash image and game icon have been slightly changed
- The player`s spotlight now disappears when he dies
- And some other minor things have been improved not worth to mention...
Known issues:
- The music volume will change / mute when a level is restarted
[ 2017-04-23 00:47:47 CET ] [ Original post ]
Hello! Update V.1.1.2 mainly brings along bug fixes and adjustments.
Change Log:
- A bug has been fixed where playing on a 1368 x 768 resolution resulted in glitches with severely performance losses and menues not showing up.
- A bug has been fixed where the graphics always stayed at the maximum level.
- Lighting of several levels have been re-adjusted.
- Splash image and game icon have been slightly changed
- The player`s spotlight now disappears when he dies
- A bug has been fixed where comic look was enabled when it should be disabled (and the other way round)
- Glitches have been fixed where simply touching the bottom of a cube would kill you
- A few levels have been modified slightly
- A bug on Level 61 has been fixed where some objects could not be moved in all directions
- Game engine has been updated
- Text font of certain Pop-Ups have been replaced to match the others
- Credits layout has been changed
- Other minor things have been improved
- And some other minor things have been improved not worth to mention...
Known issues:
- The music volume will change / mute when a level is restarted
[ 2017-04-23 00:47:47 CET ] [ Original post ]
Update Change Log:
- A bug has been fixed where comic look was enabled when it should be disabled (and the other way round)
- Glitches have been fixed where simply touching the bottom of a cube would kill you
- A few levels have been modified slightly
- Game engine has been updated
- Text font of a certain pop up has been replaced to match the others
- Credits layout has been changed
- Other minor things have been improved
[ 2017-04-09 20:12:17 CET ] [ Original post ]
---------------In case your saved data got deleted:-------------------- For Windows users: There is a way you can restore your last level:
- 1. Go to Windows Search and type in: "regedit"
- 2. Go to "HKEY_CURRENT_USER"
- 3. Go to "SOFTWARE"
- 4. Go to FelGC.GamesDevelopment
- 4. Go to "ThinkToDie Part 2"
- Now on your right there will appear a bunch of files
- 5. Double click on "LEVEL" and open it
- 6. Change the value to your desired level + 5 (i think i is +5)
- Also, make sure the "Cheater" File (above the Level file) is set to 0
[ 2017-04-09 20:12:17 CET ] [ Original post ]
https://steamcommunity.com/sharedfiles/filedetails/?id=862836199 The last of its series, ThinkToDie 3, will soon be available and will feature new levels, new puzzle mechanics, improved physics and a newer game engine. You can vote for it here on steam greenlight.
[ 2017-02-14 10:34:49 CET ] [ Original post ]
https://store.steampowered.com/app/611890 ThinkToDie 3 is now available! Make sure to check out the free demo, including a level builder to make your own level and many new features.
[ 2017-02-14 10:34:49 CET ] [ Original post ]
Hello there, Version v.1.1.1 has now been released. Change Log:
- Game Engine has been updated to a newer and better version
- Font of the ingame text has been changed to be like the one in ThinkToDie Part One
- Loading Screen has been changed
- The UI in the credit section has been reworked
- In game "hints" have been changed/replaced/deleted/added
- The Pop-Up notification in the minigame has been removed
- Game Icon has been changed
- Several levels have been reworked and modified
- Translation "errors" have been corrected
- Issue with music tracks has been fixed, where some tracks never played at all.
- Pause menu is now darker
- And some minor bugs have been fixed not worth to mention.
[ 2016-12-10 13:23:15 CET ] [ Original post ]
Hello there, Version v.1.1.1 has now been released. Change Log:
- Game Engine has been updated to a newer and better version
- Font of the ingame text has been changed to be like the one in ThinkToDie Part One
- Loading Screen has been changed
- The UI in the credit section has been reworked
- In game "hints" have been changed/replaced/deleted/added
- The Pop-Up notification in the minigame has been removed
- Game Icon has been changed
- Several levels have been reworked and modified
- Translation "errors" have been corrected
- Issue with music tracks has been fixed, where some tracks never played at all.
- Pause menu is now darker
- And some minor bugs have been fixed not worth to mention.
[ 2016-12-10 13:23:15 CET ] [ Original post ]
Hey there! A minor update has been released. The first levels of the game have been reworked. To start with, i removed/changed the voice acting at the start of the game (however, it is still possible to enable it again in the main menu). It somehow did not fit well to the art style of the game. Some lighting issues on certain levels have been fixed. A few levels have been changed. The level selector is now fully working and allows you to jump back to any level you want. Thanks for reading and have fun!
[ 2016-11-15 23:56:52 CET ] [ Original post ]
Hey there! A minor update has been released. The first levels of the game have been reworked. To start with, i removed/changed the voice acting at the start of the game (however, it is still possible to enable it again in the main menu). It somehow did not fit well to the art style of the game. Some lighting issues on certain levels have been fixed. A few levels have been changed. The level selector is now fully working and allows you to jump back to any level you want. Thanks for reading and have fun!
[ 2016-11-15 23:56:52 CET ] [ Original post ]
Hello there, Update V.1.0.2 is up, bringing some major improvements and small gameplay changes with it.
Change Log
- A lighting issue has been fixed where turning off AA made shadows look too dark
- Playing without camera effects won`t disable depth of field anymore
- Light and shadows being rendered / reflected too bright/dark on certain objects has been fixed
- Introduction scene (Level 0-15) has been changed slightly
- Mass of the all blood particles has been reduced
- New achievements have been added
- A few levels have been reworked and changed
- A small story line has been added to the game
- Minor bugs have been fixed & more...
[ 2016-11-08 21:14:40 CET ] [ Original post ]
Hello there, Update V.1.0.2 is up, bringing some major improvements and small gameplay changes with it.
Change Log
- A lighting issue has been fixed where turning off AA made shadows look too dark
- Playing without camera effects won`t disable depth of field anymore
- Light and shadows being rendered / reflected too bright/dark on certain objects has been fixed
- Introduction scene (Level 0-15) has been changed slightly
- Mass of the all blood particles has been reduced
- New achievements have been added
- A few levels have been reworked and changed
- A small story line has been added to the game
- Minor bugs have been fixed & more...
[ 2016-11-08 21:14:40 CET ] [ Original post ]
Update v.1.0.1
Change Log & Features:
- Lighting Issues have been fixed
- The main menu has been changed
- Ligthing Issues have been fixed
- Comic Effect has been reworked
- An option to deactivate the voice acting has been added
- Turning off Antialiasing changes the rendering Path from Forward to Deferred rendering(slightly faster performance)
- Introduction scene has been changed
- The "Bright Light" camera has been updated and improved
- Music now fades correctly in and out
- New music tracks have been added
- Trading Cards have a chance to be dropped every 10min while in game
- A few levels have been changed
- Option to delete all saved data has been added
- Minor bugs have been fixed
Generel Changes
- The game`s price has been now reduced
[ 2016-10-24 09:50:04 CET ] [ Original post ]
Update v.1.0.1
Change Log & Features:
- The main menu has been changed
- Ligthing Issues have been fixed
- Comic Effect has been reworked
- An option to deactivate the voice acting has been added
- Turning off Antialiasing changes the rendering Path from Forward to Deferred rendering(slightly faster performance)
- Introduction scene has been changed
- The "Bright Light" camera has been updated and improved
- Music now fades correctly in and out
- New music tracks have been added
- Trading Cards have a chance to be dropped every 10min while in game
- A few levels have been changed
- Option to delete all saved data has been added
- Minor bugs have been fixed
Generel Changes
- The game`s price has been now reduced by about 60%
[ 2016-10-24 09:50:04 CET ] [ Original post ]
ThinkToDie Part 1 has over 145 levels and is completely free to play! http://store.steampowered.com/app/533690/ Enjoy and have fun :)
[ 2016-10-15 11:01:09 CET ] [ Original post ]
ThinkToDie Part 1 has over 145 levels and is completely free to play! http://store.steampowered.com/app/533690/ Enjoy and have fun :)
[ 2016-10-15 10:43:45 CET ] [ Original post ]
If you ever get stuck you can press F10 to skip any level. Also, keep in mind that every level has a solution.
[ 2016-10-15 09:16:15 CET ] [ Original post ]
🕹️ Partial Controller Support
- "Think To Die 2"-Linux [487.11 M]
Introduction
ThinkToDie Episode 2 is a level based puzzle platformer with over 90 levels where you goal is to die. You usually accomplish this by smashing yourself with blocks, jumping into spikes or getting shot. Although it might seem very easy at first, you`ll soon start to realize that as you progress and the more levels you pass, the harder it`ll become. A fun game shaping up the a suicidal puzzler genre.
The game was designed to make you constantly think outside the box and find creative and new ways to kill yourself. As you progress you`ll experience harder and harder levels, new items and objects.
About the game
Think To Die -Episode 2 follows the steps of Think To Die part 1. Episode 2 however focuses much more on Quality than on Quantity. Every level has its own level design, and every puzzle challenges the player anew. The music from Part 1 was taken over and a few new background music tracks have been added. The game is now fully in 3D and the graphics have been completely changed. The puzzles are way harder to solve and some controls (like the click-teleportation controls) haven been improved and changed.Controller
The game is NOT meant to be played with a controller, however, it is possible to play most of the levels with it but is not supported.Features:
- Over 90 unique levels
- Playable in an optional cartoon look
- New graphics
- Funny & Fast gameplay
- Auto Saves after passing a level
- Option to skip any level (By pressing F10) in case you get stuck
- No paid DLCs (All updates will be free)
- Single-Player only & playable offline
- And much much more...
Control-Keys:
- W,A,S,D or arrow keys to move
- F10 skips a level
- F8 flips camera
- "C" changes player
- "R" restarts level
- "H" changes camera perspective
- "P" pauses the game
- "F1"enables/disables performance profiler
- OS: Any modern distro. 64 Bit . Ubuntu
- Processor: Intel Core i5-4210U CPU @ 2.7GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel hd 4400 intergrated graphics
- Storage: 1 GB available spaceAdditional Notes: You need an aspect ratio of 16:9
- OS: Any modern distro. 64 Bit . Ubuntu
- Processor: i7Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 4 GB Graphics Card
- Storage: 1 GB available spaceAdditional Notes: You need an aspect ratio of 16:9
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