I'm building a new version of Stable Orbit, from scratch! In the past month or so, a lot of work has happened that will not directly impact gameplay but is nonetheless important. The new version will support multiple languages (English and Dutch - my languages - during development, more when 2.0 launches) and the camera controller has been redesigned to work with controllers as well as mouse and keyboard.
I am also massively increasing the maximum zoom range for Stable Orbit 2.0, so you can finally marvel at the blue marble in all its glory! And reduce your entire station to be less than a pixel in size... at least until one of you finds the time and patience to build a station large enough to be visible 20,000 km from Earth!
Next up on my list is a complete rework of the orbital simulation. In Stable Orbit 2.0, one orbit of your station will take 90 minutes of simulated time, as many of you have requested. This change will have gameplay ramifications too, as the time spent in the shadow of the earth will be much longer than in the current version of the game. You are going to need to look after those station batteries, commander!
THE YEAR IS 2034. It’s been five years since the International Space Station was deorbited. Space programs the world over have faltered. Against all odds, an unprecedented “All Nations Space Coalition” is formed around a shared desire to rebuild mankind’s permanent presence in space, and rekindle the space race. Who will lead this mission? You!
STABLE ORBIT is a space station simulation game. Assume the role of station commander and build the next space station!
Features -
Master the most hostile environment - Space
A deep and challenging simulation
Build a realistic, fully functioning Space Station