We've just released version 2.1.0 of the game, which includes a few updates and a few fixes. For those of you that have been following the recent additional achievement discussions, we've gone with the majority as promised and not added any more achievements to the game. Here's what we've changed:
Updates
- A "perfect" can now be achieved on each level by completing it without taking any hits or losing any lives, collecting all stars and defeating all enemies. The levels for which perfects have been achieved are shown on the level select screen, which also now shows the completed levels. Thanks to Real for these suggestions.
- The controls screen now allows the directional keys/joystick buttons to be redefined. So you are no longer restricted to using the arrow keys or the main joystick axis. Thanks to limelight1210 for this suggestion.
Fixes
- The "hints" setting on the options menu was not always being saved.
- The number of lives was not always displaying correctly during the game if two extra lives were gained in quick succession.
- Stopped the game occasionally attempting to post leaderboard scores when Steam was in offline mode, which resulted in a crash. Also doesn't attempt to show the leaderboards screen if the leaderboards are unavailable.
- Doesn't crash any more when you have more than 99 lives (someone, somehow, actually managed this!).
- Stopped the game from allowing you to proceed to a locked level through normal gameplay. Thanks to 'AirollBatics' ortsA for pointing this out.
We've just released version 2.1.0 of the game, which includes a few updates and a few fixes. For those of you that have been following the recent additional achievement discussions, we've gone with the majority as promised and not added any more achievements to the game. Here's what we've changed:
Updates
- A "perfect" can now be achieved on each level by completing it without taking any hits or losing any lives, collecting all stars and defeating all enemies. The levels for which perfects have been achieved are shown on the level select screen, which also now shows the completed levels. Thanks to Real for these suggestions.
- The controls screen now allows the directional keys/joystick buttons to be redefined. So you are no longer restricted to using the arrow keys or the main joystick axis. Thanks to limelight1210 for this suggestion.
Fixes
- The "hints" setting on the options menu was not always being saved.
- The number of lives was not always displaying correctly during the game if two extra lives were gained in quick succession.
- Stopped the game occasionally attempting to post leaderboard scores when Steam was in offline mode, which resulted in a crash. Also doesn't attempt to show the leaderboards screen if the leaderboards are unavailable.
- Doesn't crash any more when you have more than 99 lives (someone, somehow, actually managed this!).
- Stopped the game from allowing you to proceed to a locked level through normal gameplay. Thanks to 'AirollBatics' ortsA for pointing this out.
On A Roll 3D
Battenberg Software
OtakuMaker.com
2015-02-12
Indie Casual Adventure Singleplayer
Game News Posts 46
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(95 reviews)
https://www.battenbergsoftware.com/Game?code=oar3d
https://store.steampowered.com/app/341090 
The Game includes VR Support
On A Roll 3D - Linux [279.12 M]
On A Roll 2D
On A Roll 3D - Soundtrack
On A Roll 3D - Levels 7 - 9 DLC
On A Roll 3D
Roll your way through 24 huge levels across six different themes in this fast, colourful 3D platform game.
Be prepared to take on spikes, mines, dynamite, conveyor belts, springs, switches, doors, bumpers, lasers, saws, fire, ice, water, electricity, trapdoors and much much more. Each level has three areas you must navigate your way through, battling a host of enemies along the way, then a fourth and final area where you must take on one of the six end-of-level bosses! Grab the protective stars as you go and keep an eye out for the many hidden bonuses to help you on your way.
On A Roll 3D is a classic platformer that mixes the regular 2D format with a 3D twist as many of the platforms cross in front of each other. There are plenty of puzzles thrown in that combine realistic physics and logical reasoning with switches, levers and pushable blocks required to open doors and trapdoors, and to reach otherwise inaccessible places.
On A Roll 3D is an immensely fun and very challenging retro platform game!
- Memory: 1 GB RAM
- Graphics: DirectX or OpenGL Compatible Video card
- Storage: 300 MB available space
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