





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Like most releases, I started this dev cycle by looking at my list of annoyances and bugs. Most of the bugs are minor and don't cause too much anguish, but a couple greatly effect players. I always try to fix those immediately (so they don't even make it to the list). However, three have stubbornly refused to yield to my attentions. They sit as at the top of the bug list. This week I was supposed to start work on a neutral system and skirmish additions, but first I thought I'd take another look at one of those bugs. "Game does not work in fullscreen with multiple monitors." I think it is now fixed! I managed to borrow a second monitor, recreated the problem, and then fixed it on my machine. I hope it is fixed. Now there are two bugs at the top of the list. I'm so happy I decided to make a quick release - here it is. Next I'm going back to the original plan and doing the neutral and skirmish work. --- Current Version: 0.9.28 (4th May 2016) Known Issues: * Steam Overlay can sometimes cause some Macs to hang on startup - need to disable Overlay * Report that the game halts Steam when starting for a second time (the first start is fine, but the second, non-concurrent start causes the issue). Currently unable to replicate. https://www.reddit.com/r/Unity3D/comments/4702wo/help_problem_with_steam_hanging_after_starting/ Immediate Roadmap: * Balance/AI, neutral system, skirmish fixes & additions. * Suggestions/feedback? * Performance enhancements - client & server? 0.9.27 (23rd April 2016) -> 0.9.28 (4th May 2016) * Going to menu no longer deselects * Stop focus icons disappearing when menu turned off * Clear tooltips when selector cleared * Better selector positioning * Add Targeting quick key * Fix selector bug where components drawn on top of eachother when going straight from one selector to another * Fix targeting tooltip bug where it stated the wrong current target * Reload allowable screen resolutions each time selection is displayed * Fullscreen on multiple monitors fix * Update to Unity 5.3 * Force OSX versions to be foregrounded on startup (thanks to increpare)
[ 6277 ]
[ 2274 ]
[ 1932 ]