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My apologies again. Another stupid bug slipped through my testing. This release fixes that issue, plus reports are that the Steam restart bug was also fixed by the previous release. Many thanks to the anonymous feedback that Campaign Mission 3 (the one against the Pirate Base) was bugged. The error was added in release #27. I had the Pirate Base offer some helpful(?) suggestions and it seems that they were greatly insistent about speaking them. If the player managed to destroy the base before all the dialogue was complete, then the game would crash. My testing did not cover that path. Now destroying the base shuts it up. --- Current Version: 0.9.29 (5th May 2016) Known Issues: * Steam Overlay can sometimes cause some Macs to hang on startup - need to disable Overlay Immediate Roadmap: * Balance/AI, neutral system, skirmish fixes & additions. * Suggestions/feedback? * Performance enhancements - client & server? 0.9.28 (4th May 2016) -> 0.9.29 (5th May 2016) * Fix stupid null check error in M3
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