





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
I think this is it. Again my bug/issue list is empty, but the handful of fixes this time are quite obscure. They are not issues a player is likely to encounter in a normal play-through, or even notice if they did occur. Unless I have let through a bad bug, this will become the 1.0 version a few days before the release.
I also played through the entire campaign again (about the 10th time for me) for testing - it is all looking good. Here is the moment in the penultimate mission where revenge is delivered by heavy beam.
---
Current Version: 0.9.34 (25th July 2016)
Known Issues:
* Steam Overlay can sometimes cause some Macs to hang on startup - need to disable Overlay
Immediate Roadmap:
* Release Plan
0.9.33 (11th July 2016) -> 0.9.34 (25th July 2016)
* Ensure artillery beams displayed in Illumination mission
* Fix bug where heightmarkers were shown even if grid off and ship not being previewed
* Ensure the sfx/animations for sensors and cms continues in play/replay mode even if the ship is deselected during that phase
* Default "Show Objectives" to true for new players (thanks to https://www.youtube.com/user/jaguarusf)
* Add a link on the menu screen for the CI YouTube playlist and add the intro and tactics videos to the list of tutorials
* Fix bug where categorised components on non-id'ed ships were incorrect (they should only show the components that have been activated)
[ 6278 ]
[ 2227 ]
[ 1927 ]