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GUNS?????
Have you noticed how big AccrO map is getting? And it is not a road and square kind of thing, there are lots of details that I keep adding to create new acrobatic and cinematic opportunities... and that makes one of my production machines rendering the pre-computed visibility for long times... creating a gap of several hours, that I have to wait before adding more stuff to AccrO. When I wait for the AccrO machine to render, I am working on a shooter on other machine, using the same 3D tech that we have on AccrO, but with the "UBERMOSH" fast-paced vibe.
Soon I will be able to show more stuff, I am am very happy with the new development tools and what is possible to make with this improved framework.
Many many thanks, please stay tunned
https://store.steampowered.com/developer/waltermachado
[ 2020-09-24 00:48:15 CET ] [
Original post ]
Trip to Vinelands Walter Machado Developer Walter Machado Publisher 2016-10-21 Release Indie Singleplayer Tags Game News Posts 61 🎹🖱️Keyboard + Mouse 🎮 Full Controller Support Controls Very Positive (305 reviews)
Review Score https://store.steampowered.com/app/546090  Steam Store The Game includes VR Support Trip to Vinelands Linux [220.79 M]Public Linux depots Trip to Vinelands is an arcade retro hardcore maze wanderer minigame. A weird underground-indie experience for your desktop with original audio and art.
MINIMAL SETUP OS: Ubuntu 14.04 LTS Processor: 2.0Ghz+Memory: 4 GB RAM Memory: 4 GB RAM Graphics: 1GB Storage: 250 MB available space
48.95$ (18%)
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