





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
WOW, what a response!!!!!!! We had no idea when we set out into Early Access we would be covered by so many great youtubers and streamers and no idea that you guys would like our game so much! THANK YOU!!! Also, the team would like to give you all a HUGE HUG. there, you should feel hugged right now... Ok, moving on! We had a couple of issues with the build (quite proud to say not too many!) and we’ve spent the last week focused on BUG FIXING ONLY. So no new content for this update. We’ll focus on adding some cool new stuff next! Quick reminder: The Stormranger Challenge will be ending on July 4th, at 1PM EST (10AM PDT). So get your entries in! Here’s the Changelog list which includes a fix for the pesky upside-down bug! Early Access V0.1.1 Full Changelog: - A fix for the camera being upside down in lower graphical settings - Small increase in FPS for “Beautiful” and “Good” Graphical settings - A new buoy and gravestone model - A fix for being able to click on a weapon during the surrender dialog - Fullscreen mode will now be default, to eliminate confusion - A fix for triple-cannon bank firing - A way to finally delete your ships! - A fix for rudders turning the wrong direction at 0 throttle - A fix for strange particle system artifacting - Projectile trails will now last a bit longer after the projectile hits the water - Many new updates to our website! - Fixed an issue with audio resetting - Added a click sound when weapons are out of ammo - Added a message that will inform you when you’re out of ammo - Subscribing to workshop items now auto-refreshes the ship load screen - The workshop button text now changes to show that you can press it gain to force a refresh - Fixed an issue with AI firing the triple cannon too quickly - Fixed an issue with Steam Workshop items not showing up if the name was changed - Fixed an issue with steam workshop items not showing the appropriate star rating - Fixed an issue with sails not applying the correct power to a ship - Fixed an issue with sails not being considered a form of propulsion - Added a button in Options to reset your progress in Battle Seas - Fixed an issue with not being able to progress in Battle Seas once you’ve defeated a ship. - Fixed an issue with the 10th Cog Class ship not spawning - Fixed an issue with ships not registering as being dead - Replaying battles should give appropriate stars now - Added sound effects for when you are spotted by a pirate ship, and when you win a battle - Buoys have collision now and a BELL! - Reworded a couple of in-game messages - Updated the Mast sails to work more in-line with real masts. You can now tack with them better - Slightly lowered time taken to get into FPS mode. As always, let us know of any issues and have a lovely week!
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