Hello everyone! Look ^^ new store image!
First off a MASSIVE WELCOME to all the new players we've had over the last couple of days and a further THANK YOU to all you 'older' players :)
We've been out a week and can confidently say we've been overwhelmed by the response and creativity of you guys! We have over 900 ships of all shapes and sizes already in the workshop, and a lot of those are just sheer genius!
OK onto the main point of the announcement, we've had our heads down since the last update as a number of you reported issues to us through the HUB - THANK YOU!
So we've fixed a bunch of those in order to make the game work better, hopefully we've caught enough in this update to be able to get cracking on the bigger task of a content update in earnest... here's the list:
Early Access V0.1.1 (Build 104) Full Changelog:
- CTRL key added as delete modifier to work around left shift issue
- Changed version number to match the new build scheme
- Added more tolerance of exceptions being thrown when loading data.
- When a ship is deleted, don't clear/reset the current ship in the ship creator, but treat it as an unnamed ship.
- Add a "Update Thumbnail" button to the ship creator to allow players to get a picture of their ship that they are happy with. This can only be used if you've saved the ship.
- Added camera sound.
- Added user messages for data that fails to load.
- Made the save process "safer".
- Bug Fix: If a GUI panel is displayed, don't allow the arrow keys to move the ship around in the building bounding box.
- Copy block now requires you to use both CTRL and Middle Mouse button in the ship creator as middle mouse also pans the camera.
- Updated the Keys panel.
- Speeded up the time taken to transfer from 3rd person camera into FPS mode.
Let us know if you get any big issues with this build and if not, we can get cracking on some cool new content :)
[ 2016-06-30 15:36:53 CET ] [ Original post ]
- The Last Leviathan Depot - Linux Universal [827.87 M]
On your voyage to uncover where The Last Leviathan lies you will discover a world full of rival ships, mythical monsters, wrecked flotsam, physics-puzzles and hidden treasures.
Build Ships
With blocks bought, found or plundered, you’ll craft boats capable of conquering pirates, out manoeuvring racing ships, disintegrating towers high on the coastal hills and solving mysteries.
Naval Encounters
Across the busy seas of Middenhir you’ll encounter many ships from clans far and wide. Some will be friendly and want to trade, others are looking for blood and booty - Yours!
Battling Monsters
Some say these behemoths are the descendants of The Last Leviathan, others just refuse to accept that they exist. Once you’ve seen one on the horizon you’ll wonder how you ever thought of anything else.
Monster battles will be the pinnacle of your experience in The Last Leviathan. You’ll need to analyse the monster’s weaknesses, craft bigger weapons, build a specialised ship and then unleash the dogs of war with true, commanding skill.
Voyage: Build, sail, navigate and fight across the seas, unveiling the secrets of Middenhir in a voyage of survival and discovery.
Creative: Completely open sandbox for you to be inventive or just enjoy the sights and relax in.
Battle Seas: An ocean of fights and challenges including: survival, last man standing, racing, waves, and many more that we (and you) haven't thought of yet!
Full Steam Workshop integration allowing your ship designs to be shared and battled with or against. Leaderboards will track your uploaded ship’s performance in battle against members of the community.
You'll be able to Mod in many ways from Ship-AI, Cannon-AI, ship block creation and potentially even Battle Seas events.
Our current version is a limited set of polished features for both Battle Seas and Creative modes. Voyage mode & Real-time multiplayer will be developed during Early Access.
We’ll be releasing on PC initially, then Mac and Linux versions during Early Access.
We’re Super Punk Games, a small indie developer based in Nottingham, England.
To get in touch about the game, you can find us hanging out in the Steam Community HUB or on our subreddit, Facebook & twitter. Use the link above to our website to find out more!
Thank you for reading to the end, you are clearly a Super Punk!
- OS: Ubuntu 12.04 or higher
- Processor: 2.4Ghz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 2.0 compatible. 1GB VRAM
- Storage: 1 GB available space
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