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DevLog #12 Harpoons, Spiked Roller of Doom and Mechanical Blocks


Hello Greenhorns! Over the last couple of weeks, we’ve been busy adding in a bunch of cool new blocks, some most excellent BattleSeas content and some structural changes for our September update, so it’s been heads down for the most part! Please watch this informative video of the new Spiked Roller Block mowing down one of those pesky fish: https://gaming.youtube.com/watch?v=ynG3fLzPgik&feature=share Changelog below: • Added a 'Spawn Ship' button to sandbox mode - spawns a random ship based on the class the player is currently in, can spawn workshop ships that have been downloaded and saved to local • Rotating Spiky Block - added force to teeth which results in some interesting things… • Drill & Wheel Saw blocks - code to support drilling/sawing functionality • Rotating cube block - rotates by keypress, swings whatever is attached to it round, like a flail • Hinge joint block - allows things to move on a pivot... • Fixed bug - cannon balls still show exploding VFX underwater • Fixed bug - Triple Cannon had no impact VFX on terrain • Rotating blocks in one axis animate smoothly, in others they just snap. All should be smooth. • AI upgrade stage 1 - Acceleration management & pathfinding around terrain • Added Total Blocks in the ship widgets • Load raft at start of game for anyone, so they can start with a ship • Added the Spring Detonator block • Fixed bug - flickering redblocks when mouse hovers over rotation direction indicator • Added Mine block - attachable mines, deployable to activate (also activates on cannon ball hit or enough damage to trigger it) • Rocket booster block - apply an instant boost to thrust for a duration • Attach point - optimisations. now even more ships are optimised! • Changed order of modes to direct players into Battleseas as our current main content area • Changed the words Add - Delete to Build - Remove • NEW game start up - first time a player enters any mode, give them a popup screen with 3 options of ships to choose from (1-build your own, 2-raft, 3-galley). these are pre-built ships that are always available to load • Added Survival battles to all Battleseas • Racing – Manifest races work • Key Bindings - Added the ability to bind specific blocks to specific keys. • Did some Main menu visual tweaks The Gauntlet Challenge is still ongoing and ends on August 24th, and there aren’t too many entries at the moment so there’s still chance to win one of the awesome prizes! As Harpoons are now working betterer (technical term that is) we thought we’d show them off pulling down the home of a few of the natives…: https://youtu.be/MB8zwqsRMOg Thank you to everyone who voted for us in the Alienware’s Game Showcase Challenge, we’re not sure if we made it through yet but let you know just as soon as we do! Finally, here are some awesome player created ship designs from the workshop: The Knife Head by seigeawsome001! This ship blew us away when we saw it! http://steamcommunity.com/sharedfiles/filedetails/?id=738656388 The force is strong in this one: great ship by xInf3rn0, the Millennium Falcon! http://steamcommunity.com/sharedfiles/filedetails/?id=742558557 Those exhausts should get a great upgrade in the next update with the new rocket booster blocks! ːsteamhappyː Budd9570 is proving that not all great ships have to be big! Here is his “Manta Strike Ship” http://steamcommunity.com/sharedfiles/filedetails/?id=740819887 Avraks made a beautifully curved Man-O-War named the HMS Panacea http://steamcommunity.com/sharedfiles/filedetails/?id=745466379 The Spiked Roller in all its spiky glory:
Chocks away! No wait, that’s not right… SPG


[ 2016-08-19 14:03:55 CET ] [ Original post ]

The Last Leviathan
Super Punk Games Developer
Super Punk Games Publisher
2016-06-22 Release
Game News Posts: 50
🎹🖱️Keyboard + Mouse
Mixed (567 reviews)
The Game includes VR Support
Public Linux Depots:
  • The Last Leviathan Depot - Linux Universal [827.87 M]
The Last Leviathan is a physics-based, ship building and destruction adventure. You construct battle ships to crush your adversaries and massacre the monsters you encounter around the ancient seas of Middenhir.

On your voyage to uncover where The Last Leviathan lies you will discover a world full of rival ships, mythical monsters, wrecked flotsam, physics-puzzles and hidden treasures.



Build Ships

With blocks bought, found or plundered, you’ll craft boats capable of conquering pirates, out manoeuvring racing ships, disintegrating towers high on the coastal hills and solving mysteries.

Naval Encounters

Across the busy seas of Middenhir you’ll encounter many ships from clans far and wide. Some will be friendly and want to trade, others are looking for blood and booty - Yours!

Battling Monsters

Some say these behemoths are the descendants of The Last Leviathan, others just refuse to accept that they exist. Once you’ve seen one on the horizon you’ll wonder how you ever thought of anything else.

Monster battles will be the pinnacle of your experience in The Last Leviathan. You’ll need to analyse the monster’s weaknesses, craft bigger weapons, build a specialised ship and then unleash the dogs of war with true, commanding skill.



Voyage: Build, sail, navigate and fight across the seas, unveiling the secrets of Middenhir in a voyage of survival and discovery.

Creative: Completely open sandbox for you to be inventive or just enjoy the sights and relax in.

Battle Seas: An ocean of fights and challenges including: survival, last man standing, racing, waves, and many more that we (and you) haven't thought of yet!



Full Steam Workshop integration allowing your ship designs to be shared and battled with or against. Leaderboards will track your uploaded ship’s performance in battle against members of the community.

You'll be able to Mod in many ways from Ship-AI, Cannon-AI, ship block creation and potentially even Battle Seas events.



Our current version is a limited set of polished features for both Battle Seas and Creative modes. Voyage mode & Real-time multiplayer will be developed during Early Access.

We’ll be releasing on PC initially, then Mac and Linux versions during Early Access.



We’re Super Punk Games, a small indie developer based in Nottingham, England.

To get in touch about the game, you can find us hanging out in the Steam Community HUB or on our subreddit, Facebook & twitter. Use the link above to our website to find out more!

Thank you for reading to the end, you are clearly a Super Punk!

MINIMAL SETUP
  • OS: Ubuntu 12.04 or higher
  • Processor: 2.4Ghz Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 2.0 compatible. 1GB VRAM
  • Storage: 1 GB available space
GAMEBILLET

[ 6102 ]

35.14$ (12%)
28.99$ (17%)
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31.89$ (20%)
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8.27$ (17%)
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41.47$ (17%)
17.39$ (13%)
10.73$ (17%)
41.49$ (17%)
12.71$ (15%)
16.79$ (16%)
12.44$ (17%)
4.44$ (11%)
8.59$ (14%)
33.14$ (17%)
GAMERSGATE

[ 764 ]

0.6$ (92%)
4.73$ (68%)
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3.4$ (83%)
7.44$ (70%)
2.55$ (74%)
0.85$ (91%)
0.53$ (92%)
1.49$ (79%)
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0.53$ (92%)
0.53$ (92%)
2.13$ (91%)
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2.13$ (79%)
1.28$ (91%)
2.76$ (79%)
1.91$ (87%)
21.99$ (45%)
0.43$ (91%)
7.44$ (70%)

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