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S.U.P.E.R. Editor Update Released
Weve added the following to this version: The Piston Butt Hinge Powered Hinge Powered Ball Joint The Controller There are more new blocks that will hit the BETA branch very soon, more on that later. The Controller is a very special block that gives you the power to sequence block functionality over time. This is an R&D block and we're looking forward to seeing what you guys do with it. There will be a tutorial video coming soon for this very special block, but lets see if you guys can figure it out on your own first
The Ship Editor has been re-written from the ground up to make it hugely more powerful and in preparation for Monsters. What it also gives us is more freedom to create, removing the grid-like limitation you had before and opening up possibilities for greater building tools. The new editor has been dubbed the SUPER Editor and contains the tools:
[ 2017-10-06 12:44:33 CET ] [ Original post ]
This release is the first in a series of brand new content releases showcasing the work we've been doing over the past 10 months. Weve completely rewritten the editor so its massively more powerful and this update focuses on the new S.U.P.E.R. Editor functions with the addition of some brand-new power-blocks:
New Blocks
Weve added the following to this version: The Piston Butt Hinge Powered Hinge Powered Ball Joint The Controller There are more new blocks that will hit the BETA branch very soon, more on that later. The Controller is a very special block that gives you the power to sequence block functionality over time. This is an R&D block and we're looking forward to seeing what you guys do with it. There will be a tutorial video coming soon for this very special block, but lets see if you guys can figure it out on your own first
The Editor Re-Write
The Ship Editor has been re-written from the ground up to make it hugely more powerful and in preparation for Monsters. What it also gives us is more freedom to create, removing the grid-like limitation you had before and opening up possibilities for greater building tools. The new editor has been dubbed the SUPER Editor and contains the tools:
- Build Mode (Default): Standard building interface
- Translate: Tutorial Video here: https://youtu.be/WAvcYWAkBaY
- Rotate: Tutorial Video here: https://youtu.be/541lyJZte9Q
- Scale: select individual or multiple blocks and scale in various axis
- Copy: copy a block and its properties
- Paint: choose one of 8 colours for blocks individual or as a group
Other Features of Note
- Bounds Limit: there is now an option to turn the bound limit off for your creations, this means you can build outside the box and not just think outside the box (see what we did there?). Three words: EPIC Massive SHIPS!!
- Point at a block and press F to focus the camera on a particular block in the editor.
- Block Properties panel is now scrollable and exposes more block properties than before. Block properties are also copied when you copy a block.
- Billions of optimisations.
- Save data Even though weve changed the game on a fundamental basis all your current save data should be fine, as should your ships. If you notice anything not right about this, please add it to the bug list. We need to know that stuff!
[ 2017-10-06 12:44:33 CET ] [ Original post ]
The Last Leviathan
Super Punk Games
Developer
Super Punk Games
Publisher
2016-06-22
Release
Game News Posts:
50
🎹🖱️Keyboard + Mouse
Mixed
(567 reviews)
The Game includes VR Support
Public Linux Depots:
- The Last Leviathan Depot - Linux Universal [827.87 M]
The Last Leviathan is a physics-based, ship building and destruction adventure. You construct battle ships to crush your adversaries and massacre the monsters you encounter around the ancient seas of Middenhir.
On your voyage to uncover where The Last Leviathan lies you will discover a world full of rival ships, mythical monsters, wrecked flotsam, physics-puzzles and hidden treasures.
Build Ships
With blocks bought, found or plundered, you’ll craft boats capable of conquering pirates, out manoeuvring racing ships, disintegrating towers high on the coastal hills and solving mysteries.
Naval Encounters
Across the busy seas of Middenhir you’ll encounter many ships from clans far and wide. Some will be friendly and want to trade, others are looking for blood and booty - Yours!
Battling Monsters
Some say these behemoths are the descendants of The Last Leviathan, others just refuse to accept that they exist. Once you’ve seen one on the horizon you’ll wonder how you ever thought of anything else.
Monster battles will be the pinnacle of your experience in The Last Leviathan. You’ll need to analyse the monster’s weaknesses, craft bigger weapons, build a specialised ship and then unleash the dogs of war with true, commanding skill.
Voyage: Build, sail, navigate and fight across the seas, unveiling the secrets of Middenhir in a voyage of survival and discovery.
Creative: Completely open sandbox for you to be inventive or just enjoy the sights and relax in.
Battle Seas: An ocean of fights and challenges including: survival, last man standing, racing, waves, and many more that we (and you) haven't thought of yet!
Full Steam Workshop integration allowing your ship designs to be shared and battled with or against. Leaderboards will track your uploaded ship’s performance in battle against members of the community.
You'll be able to Mod in many ways from Ship-AI, Cannon-AI, ship block creation and potentially even Battle Seas events.
Our current version is a limited set of polished features for both Battle Seas and Creative modes. Voyage mode & Real-time multiplayer will be developed during Early Access.
We’ll be releasing on PC initially, then Mac and Linux versions during Early Access.
We’re Super Punk Games, a small indie developer based in Nottingham, England.
To get in touch about the game, you can find us hanging out in the Steam Community HUB or on our subreddit, Facebook & twitter. Use the link above to our website to find out more!
Thank you for reading to the end, you are clearly a Super Punk!
On your voyage to uncover where The Last Leviathan lies you will discover a world full of rival ships, mythical monsters, wrecked flotsam, physics-puzzles and hidden treasures.
Build Ships
With blocks bought, found or plundered, you’ll craft boats capable of conquering pirates, out manoeuvring racing ships, disintegrating towers high on the coastal hills and solving mysteries.
Naval Encounters
Across the busy seas of Middenhir you’ll encounter many ships from clans far and wide. Some will be friendly and want to trade, others are looking for blood and booty - Yours!
Battling Monsters
Some say these behemoths are the descendants of The Last Leviathan, others just refuse to accept that they exist. Once you’ve seen one on the horizon you’ll wonder how you ever thought of anything else.
Monster battles will be the pinnacle of your experience in The Last Leviathan. You’ll need to analyse the monster’s weaknesses, craft bigger weapons, build a specialised ship and then unleash the dogs of war with true, commanding skill.
Voyage: Build, sail, navigate and fight across the seas, unveiling the secrets of Middenhir in a voyage of survival and discovery.
Creative: Completely open sandbox for you to be inventive or just enjoy the sights and relax in.
Battle Seas: An ocean of fights and challenges including: survival, last man standing, racing, waves, and many more that we (and you) haven't thought of yet!
Full Steam Workshop integration allowing your ship designs to be shared and battled with or against. Leaderboards will track your uploaded ship’s performance in battle against members of the community.
You'll be able to Mod in many ways from Ship-AI, Cannon-AI, ship block creation and potentially even Battle Seas events.
Our current version is a limited set of polished features for both Battle Seas and Creative modes. Voyage mode & Real-time multiplayer will be developed during Early Access.
We’ll be releasing on PC initially, then Mac and Linux versions during Early Access.
We’re Super Punk Games, a small indie developer based in Nottingham, England.
To get in touch about the game, you can find us hanging out in the Steam Community HUB or on our subreddit, Facebook & twitter. Use the link above to our website to find out more!
Thank you for reading to the end, you are clearly a Super Punk!
MINIMAL SETUP
- OS: Ubuntu 12.04 or higher
- Processor: 2.4Ghz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 2.0 compatible. 1GB VRAM
- Storage: 1 GB available space
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