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Finally an update! and News!

Hi All! Ok so time for an apology, we've been naughty and not communicated with you for some time on TLL and for that we are sorry. It’s not that we didn't want to, just that we didn't have much to say, but regardless, it wasn't our intention to leave you guys in the dark for so long. Please accept our humble apologies and this piece of virtual rum ːrumbarrelː Onto the update! We've not been able to do much on TLL in the last year as we had a difficult year in 2017 for one reason or another, but we're very happy to say that 2018 has been brilliant so far - WOOT! We're just about to turn the TLL development taps back on properly so you will see some new TLL content soon - on this point we have a question: What would you like to see next? 1) Multiplayer 2) More Crusades 3) Monsters! 4) Other (please define) We're thinking Multiplayer but let us know what you think! New Hire! We've just hired a new community ninja who starts in July and whose job it will be to ensure we never ever get to this point again in the future. We've got a very detailed plan for him to crack on with in July so expect to see this happening and please welcome him into the community, he'll be your main conduit to development though we'll also be around obvs New Game One of the reasons 2018 has been much better than last year is that we managed to do a deal with a big cool company for a new game. Nice. WAIT! I know what you're thinking, this will detract from TLL, and to be fair, it will a bit, BUT, it also facilitates TLL, in that we can now continue to develop TLL in earnest and not just ad-hoc bits and pieces in the evenings as we've been doing recently. This game will be announced next Tuesday (12th) at E3, which means I can't tell you what it is yet but you'll see it during the E3 announcements if you have your eyes peeled. This deal has also allowed us to hire more staff and become a better, more well-rounded development company with new people that can contribute to TLL in a number of different ways We will finish TLL, we've always said that regardless of how successful it is, it will be finished, and we stand on that statement. Thank you for being with us for so long and we're very glad to be able to finally give you some good news! More soon Live long and fish! ːlastleviathanː SPG


[ 2018-06-07 09:44:00 CET ] [ Original post ]

The Last Leviathan
Super Punk Games Developer
Super Punk Games Publisher
2016-06-22 Release
Game News Posts: 50
🎹🖱️Keyboard + Mouse
Mixed (567 reviews)
The Game includes VR Support
Public Linux Depots:
  • The Last Leviathan Depot - Linux Universal [827.87 M]
The Last Leviathan is a physics-based, ship building and destruction adventure. You construct battle ships to crush your adversaries and massacre the monsters you encounter around the ancient seas of Middenhir.

On your voyage to uncover where The Last Leviathan lies you will discover a world full of rival ships, mythical monsters, wrecked flotsam, physics-puzzles and hidden treasures.



Build Ships

With blocks bought, found or plundered, you’ll craft boats capable of conquering pirates, out manoeuvring racing ships, disintegrating towers high on the coastal hills and solving mysteries.

Naval Encounters

Across the busy seas of Middenhir you’ll encounter many ships from clans far and wide. Some will be friendly and want to trade, others are looking for blood and booty - Yours!

Battling Monsters

Some say these behemoths are the descendants of The Last Leviathan, others just refuse to accept that they exist. Once you’ve seen one on the horizon you’ll wonder how you ever thought of anything else.

Monster battles will be the pinnacle of your experience in The Last Leviathan. You’ll need to analyse the monster’s weaknesses, craft bigger weapons, build a specialised ship and then unleash the dogs of war with true, commanding skill.



Voyage: Build, sail, navigate and fight across the seas, unveiling the secrets of Middenhir in a voyage of survival and discovery.

Creative: Completely open sandbox for you to be inventive or just enjoy the sights and relax in.

Battle Seas: An ocean of fights and challenges including: survival, last man standing, racing, waves, and many more that we (and you) haven't thought of yet!



Full Steam Workshop integration allowing your ship designs to be shared and battled with or against. Leaderboards will track your uploaded ship’s performance in battle against members of the community.

You'll be able to Mod in many ways from Ship-AI, Cannon-AI, ship block creation and potentially even Battle Seas events.



Our current version is a limited set of polished features for both Battle Seas and Creative modes. Voyage mode & Real-time multiplayer will be developed during Early Access.

We’ll be releasing on PC initially, then Mac and Linux versions during Early Access.



We’re Super Punk Games, a small indie developer based in Nottingham, England.

To get in touch about the game, you can find us hanging out in the Steam Community HUB or on our subreddit, Facebook & twitter. Use the link above to our website to find out more!

Thank you for reading to the end, you are clearly a Super Punk!

MINIMAL SETUP
  • OS: Ubuntu 12.04 or higher
  • Processor: 2.4Ghz Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 2.0 compatible. 1GB VRAM
  • Storage: 1 GB available space
GAMEBILLET

[ 6102 ]

17.79$ (11%)
33.99$ (-127%)
16.79$ (16%)
8.89$ (11%)
6.79$ (-36%)
12.38$ (17%)
20.65$ (17%)
18.39$ (8%)
15.11$ (16%)
17.79$ (11%)
19.97$ (20%)
49.77$ (17%)
25.16$ (16%)
41.49$ (17%)
11.01$ (15%)
12.74$ (25%)
12.74$ (15%)
49.79$ (17%)
20.65$ (17%)
12.71$ (15%)
16.96$ (15%)
26.69$ (11%)
16.79$ (16%)
6.67$ (78%)
12.74$ (15%)
12.59$ (16%)
4.44$ (78%)
16.77$ (16%)
16.99$ (15%)
8.79$ (12%)
GAMERSGATE

[ 764 ]

4.25$ (83%)
6.38$ (57%)
12.74$ (58%)
3.83$ (74%)
4.25$ (83%)
8.49$ (32%)
7.0$ (53%)
17.0$ (57%)
9.56$ (62%)
3.87$ (70%)
13.49$ (33%)
7.73$ (45%)
0.64$ (87%)
6.62$ (49%)
1.35$ (89%)
7.22$ (28%)
0.9$ (92%)
0.79$ (89%)
1.53$ (83%)
3.19$ (79%)
5.4$ (64%)
0.85$ (83%)
1.02$ (91%)
3.4$ (83%)
1.5$ (85%)
11.89$ (41%)
5.6$ (53%)
2.55$ (74%)
7.44$ (70%)
2.25$ (91%)

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