Story Overview
Join the boy with blue pigtails, a prosthetic face and a mysterious past. Guide him on weird adventures through high school and beyond; dealing with the many oddities and hardships in his life.
In the first episode, Strange Neighbors, Sally Face and his father move into a new apartment filled with odd tenants and an unfortunate crime scene. This episode will set the stage for an even greater mystery.
Gameplay
In this story-driven adventure game, players will interact with Sal's world and his nightmares. The main path typically requires casual effort. However, there are hidden surprises to be found and bonus mysteries that may invoke a bit of head-scratching for those players up to the challenge.
The game is broken up into Episodes. Each episode is fairly short (typically under an hour) to essentially parallel a dark cartoon series that would air on TV.
Join the boy with blue pigtails, a prosthetic face and a mysterious past. Guide him on weird adventures through high school and beyond; dealing with the many oddities and hardships in his life.
In the first episode, Strange Neighbors, Sally Face and his father move into a new apartment filled with odd tenants and an unfortunate crime scene. This episode will set the stage for an even greater mystery.
Gameplay
In this story-driven adventure game, players will interact with Sal's world and his nightmares. The main path typically requires casual effort. However, there are hidden surprises to be found and bonus mysteries that may invoke a bit of head-scratching for those players up to the challenge.
The game is broken up into Episodes. Each episode is fairly short (typically under an hour) to essentially parallel a dark cartoon series that would air on TV.
Update 1.5.45
Hello everyone!
The small update which was live on the Experimental branch is being pushed out to everyone. This mostly just contains a few more minor fixes/adjustments.
Thanks!\n-Mike
Patch Notes:
Version 1.5.45
Fixed the syncing for the EYE (The Unknown) achievement
[/*]Fixed crash in episode 4 caused by equipping the guitar during certain cutscenes
[/*]Adjusted playable characters so that, when walking into a wall, their walking animation does not keep playing
[/*]
[ 2025-10-07 15:16:57 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 14.04.5 LTS
- Processor: 2GHzMemory: 4 GB RAMStorage: 600 MB available space
- Memory: 4 GB RAMStorage: 600 MB available space
- Storage: 600 MB available space
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