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This is the first in a series of patches aimed at improving existing species.
Highlights of Build v1.1:
The Dragon Can Hunt Again!
The hunting range and snatch speed of Dragonfly has been vastly boosted to make Dragonfly hunting more fun :)
You should now find it easier to startle prey on flowers and carry them away, flapping wings and all! Good strategy is still essential though.
--
Jumping Spider Camera Improvements - Phase 1
If you were are having camera issues with Jumping Spider gameplay, give the little one a try again!
Camera transitions are now smoother and you're allowed to see more of the world while walking. More improvements are on the way.
--
Gameplay balancing
- "Chemoreceptors are overloaded!" This was clearly annoying a lot of people so chemo accrual is much more lenient now. No more manic grooming every 10 seconds :)
- Hunger levels now reduced for Jumping Spider & Dragonfly.
- Grappling strength is now increased for predators.
-- Other Bugfixes
- Hunting prompts now appear more consistently, i.e. snatching prey is more accurate
- Prey snatched in mid-air can now escape after out-maneuvering the predator mid-flight.
[ 2016-11-18 21:45:50 CET ] [ Original post ]
- Drunk On Nectar Linux [6.07 G]
DoN aims to provide the most comprehensive nature experience gaming has ever seen. To this end, the game has been built at invertebrate-scale (a micro world) for an unprecedented level of detail. Plants in DoN are not flat props but living, growing entities that flower, pollinate and propagate across seasons like real plants. Finally, each species has unique gameplay depending on its morphology.
The current release features four invertebrate species: Jumping Spider (Phidippus Regius), Butterfly (Viceroy), Dragonfly (Common Hawker) and a Bee (Solitary) along with three flowering plants: Orange Lily, Greater Knapweed, Imperata Cylindrica (Grass) and a non-flowering plant: Fern. Trees and other flora are also featured but with only limited simulation at present.
Additional species of animals, plants and ecological phenomena are planned for addition once the game's EA goals (read above) have been met. You are welcome to vote for a creature or plant you're excited about for addition in the community forums!
--
While no game can possibly cover all of Nature, Drunk On Nectar is a sincere commitment to go as far as one possibly can.
- OS: Ubuntu or equivalent distro
- Processor: 3 Ghz Dual-Core 64-bit CPUMemory: 8000 MB RAM
- Memory: 8000 MB RAM
- Graphics: OpenGL 3 compatible GPU with 2 GB VRAM
- Storage: 10000 GB available space
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