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[Build v2.6] Drunk On Nectar 2017 Trailer - "One With Nature"
Glowing highlights are now used to show creatures(/items) you can interact with. UI messages have been cleaned up to be more subtle.
Walk up to any species and you'll now see the species name and its relationship to you on a new panel in the right side of the HUD. This also tells you if a creature is poisonous!
Did an ant smell you? Or did a spider sense your vibrations? Or a Dragonfly perceived you with its keen vision? Now you'll see exactly which creature sensed you and how on the lower left corner of the HUD. Use this in maps like the Ladybug/Beetle Creature Quest to plan your way around the ants!
Camera transitions are now no longer abrupt. Eg: If you're falling down the camera now smoothly follows.
Nearly the entire trailer was made using DoN's powerful Sandbox mode, so to facilitate that a number of bugfixes have gone into this build. Quick mentions include: Brush mode throttling when the mouse position hasn't changed, outliner duplicates, camera issues while possessing a Sandbox creature and many more. As a lot of changes have gone into this build, please report any issues should you run into them! ~~~ Once again, here is DoN's 2017 trailer - "One With Nature": https://youtu.be/6c0GtCIB_w4 Feedback / requests are welcome! With ❤, Venugopalan Sreedharan
[ 2017-06-21 22:55:29 CET ] [ Original post ]
Check out DoN's brand new trailer showcasing how far the game has come since its EA foray on Steam! https://youtu.be/6c0GtCIB_w4 Special build v2.6 To celebrate the new trailer this build comes with a ton of bugfixes, enhancements and polish to the existing product. Here's a quick overview:-
Interaction Cues
Glowing highlights are now used to show creatures(/items) you can interact with. UI messages have been cleaned up to be more subtle.
Species Info
Walk up to any species and you'll now see the species name and its relationship to you on a new panel in the right side of the HUD. This also tells you if a creature is poisonous!
Sensory Alerts
Did an ant smell you? Or did a spider sense your vibrations? Or a Dragonfly perceived you with its keen vision? Now you'll see exactly which creature sensed you and how on the lower left corner of the HUD. Use this in maps like the Ladybug/Beetle Creature Quest to plan your way around the ants!
Smoother camera transitions
Camera transitions are now no longer abrupt. Eg: If you're falling down the camera now smoothly follows.
Sandbox bugfixes
Nearly the entire trailer was made using DoN's powerful Sandbox mode, so to facilitate that a number of bugfixes have gone into this build. Quick mentions include: Brush mode throttling when the mouse position hasn't changed, outliner duplicates, camera issues while possessing a Sandbox creature and many more. As a lot of changes have gone into this build, please report any issues should you run into them! ~~~ Once again, here is DoN's 2017 trailer - "One With Nature": https://youtu.be/6c0GtCIB_w4 Feedback / requests are welcome! With ❤, Venugopalan Sreedharan
[ 2017-06-21 22:55:29 CET ] [ Original post ]
Drunk On Nectar
Venugopalan Sreedharan
Developer
Venugopalan Sreedharan
Publisher
2016-11-16
Release
Game News Posts:
94
🎹🖱️Keyboard + Mouse
Very Positive
(223 reviews)
The Game includes VR Support
Public Linux Depots:
- Drunk On Nectar Linux [6.07 G]
Drunk On Nectar is a Nature Sandbox game about animals, plants and ecology. Multiple game-modes allow you to either play as a creature yourself, simulate ecosystems or create scenarios of your own.
DoN aims to provide the most comprehensive nature experience gaming has ever seen. To this end, the game has been built at invertebrate-scale (a micro world) for an unprecedented level of detail. Plants in DoN are not flat props but living, growing entities that flower, pollinate and propagate across seasons like real plants. Finally, each species has unique gameplay depending on its morphology.
The current release features four invertebrate species: Jumping Spider (Phidippus Regius), Butterfly (Viceroy), Dragonfly (Common Hawker) and a Bee (Solitary) along with three flowering plants: Orange Lily, Greater Knapweed, Imperata Cylindrica (Grass) and a non-flowering plant: Fern. Trees and other flora are also featured but with only limited simulation at present.
Additional species of animals, plants and ecological phenomena are planned for addition once the game's EA goals (read above) have been met. You are welcome to vote for a creature or plant you're excited about for addition in the community forums!
--
While no game can possibly cover all of Nature, Drunk On Nectar is a sincere commitment to go as far as one possibly can.
DoN aims to provide the most comprehensive nature experience gaming has ever seen. To this end, the game has been built at invertebrate-scale (a micro world) for an unprecedented level of detail. Plants in DoN are not flat props but living, growing entities that flower, pollinate and propagate across seasons like real plants. Finally, each species has unique gameplay depending on its morphology.
The current release features four invertebrate species: Jumping Spider (Phidippus Regius), Butterfly (Viceroy), Dragonfly (Common Hawker) and a Bee (Solitary) along with three flowering plants: Orange Lily, Greater Knapweed, Imperata Cylindrica (Grass) and a non-flowering plant: Fern. Trees and other flora are also featured but with only limited simulation at present.
Additional species of animals, plants and ecological phenomena are planned for addition once the game's EA goals (read above) have been met. You are welcome to vote for a creature or plant you're excited about for addition in the community forums!
--
While no game can possibly cover all of Nature, Drunk On Nectar is a sincere commitment to go as far as one possibly can.
MINIMAL SETUP
- OS: Ubuntu or equivalent distro
- Processor: 3 Ghz Dual-Core 64-bit CPUMemory: 8000 MB RAM
- Memory: 8000 MB RAM
- Graphics: OpenGL 3 compatible GPU with 2 GB VRAM
- Storage: 10000 GB available space
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