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Lifecycles Act 2 - Dev Update (Video)
With the prototype now complete, additional features are being planned (details in video). Release schedule is flexible at the moment, could be pushed to next month as well if deemed necessary.
Steam recently introduced a "Creator page" feature for developers and publishers. Here's a link to my new developer page! https://store.steampowered.com/dev/Venu/ ~
I leave you with some pics of Act 2's micro-world escapades:
I ran into this giant while scouting for tiny grasshoppers :)
Big spiders build big nests, Small spiders build small nests! (observe the tiny instar and its nest on the center-right of the pic)
"Parallel lifecycles" depicting both the Jumping Spider and Grasshopper's growth, simultaneously, is one concept that was explored in the prototype.
New skin for the Female Jumping Spider
Mission Complete! On the verge of breaking free of its former skin, a 9th Instar Jumping Spider about to emerge, having survived and conquered "The Great Outdoors!" ~ Thanks again to everyone for your great patience in waiting for Act 2 all this while. I am confident that the Great Outdoors will provide you with several hours of enjoyment in return! :) With ❤, Venugopalan Sreedharan
[ 2018-07-13 08:00:46 CET ] [ Original post ]
On the cusp of Lifecycle's Act 2's release, DoN's developer Venu walks you through Act 2's new offerings in this video update. https://www.youtube.com/watch?v=9O2LQopdUxc Topics discussed include: 1. Act 2's "Grasshopper lifecycles" themed hunting gameplay prototype 2. New skin for Female Jumping Spider 3. New Sandbox Lifestage grid
Release ETA
With the prototype now complete, additional features are being planned (details in video). Release schedule is flexible at the moment, could be pushed to next month as well if deemed necessary.
My Steam Dev Page!
Steam recently introduced a "Creator page" feature for developers and publishers. Here's a link to my new developer page! https://store.steampowered.com/dev/Venu/ ~
Act 2 Pics
I leave you with some pics of Act 2's micro-world escapades:
I ran into this giant while scouting for tiny grasshoppers :)
Big spiders build big nests, Small spiders build small nests! (observe the tiny instar and its nest on the center-right of the pic)
"Parallel lifecycles" depicting both the Jumping Spider and Grasshopper's growth, simultaneously, is one concept that was explored in the prototype.
New skin for the Female Jumping Spider
Mission Complete! On the verge of breaking free of its former skin, a 9th Instar Jumping Spider about to emerge, having survived and conquered "The Great Outdoors!" ~ Thanks again to everyone for your great patience in waiting for Act 2 all this while. I am confident that the Great Outdoors will provide you with several hours of enjoyment in return! :) With ❤, Venugopalan Sreedharan
[ 2018-07-13 08:00:46 CET ] [ Original post ]
Drunk On Nectar
Venugopalan Sreedharan
Developer
Venugopalan Sreedharan
Publisher
2016-11-16
Release
Game News Posts:
94
🎹🖱️Keyboard + Mouse
Very Positive
(225 reviews)
The Game includes VR Support
Public Linux Depots:
- Drunk On Nectar Linux [6.07 G]
Drunk On Nectar is a Nature Sandbox game about animals, plants and ecology. Multiple game-modes allow you to either play as a creature yourself, simulate ecosystems or create scenarios of your own.
DoN aims to provide the most comprehensive nature experience gaming has ever seen. To this end, the game has been built at invertebrate-scale (a micro world) for an unprecedented level of detail. Plants in DoN are not flat props but living, growing entities that flower, pollinate and propagate across seasons like real plants. Finally, each species has unique gameplay depending on its morphology.
The current release features four invertebrate species: Jumping Spider (Phidippus Regius), Butterfly (Viceroy), Dragonfly (Common Hawker) and a Bee (Solitary) along with three flowering plants: Orange Lily, Greater Knapweed, Imperata Cylindrica (Grass) and a non-flowering plant: Fern. Trees and other flora are also featured but with only limited simulation at present.
Additional species of animals, plants and ecological phenomena are planned for addition once the game's EA goals (read above) have been met. You are welcome to vote for a creature or plant you're excited about for addition in the community forums!
--
While no game can possibly cover all of Nature, Drunk On Nectar is a sincere commitment to go as far as one possibly can.
DoN aims to provide the most comprehensive nature experience gaming has ever seen. To this end, the game has been built at invertebrate-scale (a micro world) for an unprecedented level of detail. Plants in DoN are not flat props but living, growing entities that flower, pollinate and propagate across seasons like real plants. Finally, each species has unique gameplay depending on its morphology.
The current release features four invertebrate species: Jumping Spider (Phidippus Regius), Butterfly (Viceroy), Dragonfly (Common Hawker) and a Bee (Solitary) along with three flowering plants: Orange Lily, Greater Knapweed, Imperata Cylindrica (Grass) and a non-flowering plant: Fern. Trees and other flora are also featured but with only limited simulation at present.
Additional species of animals, plants and ecological phenomena are planned for addition once the game's EA goals (read above) have been met. You are welcome to vote for a creature or plant you're excited about for addition in the community forums!
--
While no game can possibly cover all of Nature, Drunk On Nectar is a sincere commitment to go as far as one possibly can.
MINIMAL SETUP
- OS: Ubuntu or equivalent distro
- Processor: 3 Ghz Dual-Core 64-bit CPUMemory: 8000 MB RAM
- Memory: 8000 MB RAM
- Graphics: OpenGL 3 compatible GPU with 2 GB VRAM
- Storage: 10000 GB available space
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