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Watch the Lifecycles Act 2 Release Video OST!
https://www.youtube.com/watch?v=1AO38wsPk8k Celebrating the release of "Lifecycles Act 2" here is the official release video along with a brand new OST aptly entitled "The Song Of Lifecycles Act 2"! Condensing 4-6 hours of unique gameplay into 6 minutes as a musical arrangement, be sure to watch the entire trailer above! :)
Act 2's release resulted in a 300% increase in peak players for DoN while also boosting its average play duration on Steam and bringing a 16% increase in reviews post release. All this has brought in a new generation of players for the game with more continuing to arrive! :)
For this final quarter of 2018, the game's roadmap is still being worked out. With Act 2's release finally achieved the roadmap is actually quite flexible at this point and will be revealed in the coming weeks!
For the next 2-3 weeks the game will go through a bugfix, cleanup and polishing phase. Some compromises were intentionally made (mainly to visuals) in a bid to get Act 2 out last month and these shortcomings will first be addressed before moving on to new content. If there's any class of bugs or issues you're particularly interested in seeing fixed do report it now, because this bugfixing sprint is an ideal time to get such issues fixed. ~ Lots of interesting directions for the game to go in from here. Stay tuned for more on that! :) With ❤, Venugopalan Sreedharan
[ 2018-10-04 21:11:42 CET ] [ Original post ]
Celebrating Act 2's Release
https://www.youtube.com/watch?v=1AO38wsPk8k Celebrating the release of "Lifecycles Act 2" here is the official release video along with a brand new OST aptly entitled "The Song Of Lifecycles Act 2"! Condensing 4-6 hours of unique gameplay into 6 minutes as a musical arrangement, be sure to watch the entire trailer above! :)
Release Notes
Act 2's release resulted in a 300% increase in peak players for DoN while also boosting its average play duration on Steam and bringing a 16% increase in reviews post release. All this has brought in a new generation of players for the game with more continuing to arrive! :)
Q4 2018 Roadmap
For this final quarter of 2018, the game's roadmap is still being worked out. With Act 2's release finally achieved the roadmap is actually quite flexible at this point and will be revealed in the coming weeks!
Bugfixing & Polishing
For the next 2-3 weeks the game will go through a bugfix, cleanup and polishing phase. Some compromises were intentionally made (mainly to visuals) in a bid to get Act 2 out last month and these shortcomings will first be addressed before moving on to new content. If there's any class of bugs or issues you're particularly interested in seeing fixed do report it now, because this bugfixing sprint is an ideal time to get such issues fixed. ~ Lots of interesting directions for the game to go in from here. Stay tuned for more on that! :) With ❤, Venugopalan Sreedharan
[ 2018-10-04 21:11:42 CET ] [ Original post ]
Drunk On Nectar
Venugopalan Sreedharan
Developer
Venugopalan Sreedharan
Publisher
2016-11-16
Release
Game News Posts:
94
🎹🖱️Keyboard + Mouse
Very Positive
(225 reviews)
The Game includes VR Support
Public Linux Depots:
- Drunk On Nectar Linux [6.07 G]
Drunk On Nectar is a Nature Sandbox game about animals, plants and ecology. Multiple game-modes allow you to either play as a creature yourself, simulate ecosystems or create scenarios of your own.
DoN aims to provide the most comprehensive nature experience gaming has ever seen. To this end, the game has been built at invertebrate-scale (a micro world) for an unprecedented level of detail. Plants in DoN are not flat props but living, growing entities that flower, pollinate and propagate across seasons like real plants. Finally, each species has unique gameplay depending on its morphology.
The current release features four invertebrate species: Jumping Spider (Phidippus Regius), Butterfly (Viceroy), Dragonfly (Common Hawker) and a Bee (Solitary) along with three flowering plants: Orange Lily, Greater Knapweed, Imperata Cylindrica (Grass) and a non-flowering plant: Fern. Trees and other flora are also featured but with only limited simulation at present.
Additional species of animals, plants and ecological phenomena are planned for addition once the game's EA goals (read above) have been met. You are welcome to vote for a creature or plant you're excited about for addition in the community forums!
--
While no game can possibly cover all of Nature, Drunk On Nectar is a sincere commitment to go as far as one possibly can.
DoN aims to provide the most comprehensive nature experience gaming has ever seen. To this end, the game has been built at invertebrate-scale (a micro world) for an unprecedented level of detail. Plants in DoN are not flat props but living, growing entities that flower, pollinate and propagate across seasons like real plants. Finally, each species has unique gameplay depending on its morphology.
The current release features four invertebrate species: Jumping Spider (Phidippus Regius), Butterfly (Viceroy), Dragonfly (Common Hawker) and a Bee (Solitary) along with three flowering plants: Orange Lily, Greater Knapweed, Imperata Cylindrica (Grass) and a non-flowering plant: Fern. Trees and other flora are also featured but with only limited simulation at present.
Additional species of animals, plants and ecological phenomena are planned for addition once the game's EA goals (read above) have been met. You are welcome to vote for a creature or plant you're excited about for addition in the community forums!
--
While no game can possibly cover all of Nature, Drunk On Nectar is a sincere commitment to go as far as one possibly can.
MINIMAL SETUP
- OS: Ubuntu or equivalent distro
- Processor: 3 Ghz Dual-Core 64-bit CPUMemory: 8000 MB RAM
- Memory: 8000 MB RAM
- Graphics: OpenGL 3 compatible GPU with 2 GB VRAM
- Storage: 10000 GB available space
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