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Praying Mantis Survival Released!
Demonstrating the full power of the random map generator, "Mantis Survival" is a completely new map preset that looks, feels and plays quite differently from the existing maps. Featuring the largest map size (play area) yet, this preset produces broad and expansive meadows with plenty of space for your Mantis to fly, explore and have fun! The highest fauna population of prey and predators across all the map presets is also found here!
A complete video walkthrough of Praying Mantis Survival will be released soon. Subscribe to the game's Youtube channel to be notified when the videos are up! :)
Ambush is a new predator skill added just for the Mantis!
Chemical grit accrual is another new feature whereby prey can smell chemical trails from your previous meal. So hunting becomes gradually harder unless you Groom yourself and clear the chemical debris regularly!
Flight Stamina is a new concept whereby the Mantis can recharge its flight ability while walking. For those players that dislike stopping completely for a Stamina recharge, this provides non-stop, seamless motion. Fly for a while, continue walking while your flight ability recharges and fly on again! :)
Covering the basics, advanced skills and also new gameplay features (see above!), this Praying Mantis update features the most comprehensive in-game tutorial in the game yet. New players are provided the opportunity to gain complete confidence in controlling the Mantis being plunged into the 7 day survival challenge!
This update also includes a large collection of bugfixes and improvements that were made over the past several months. From reworked Lighting to improved locomotion, AI behavior, fixes for player crashing reports to memory and performance improvements, this update brings the game much closer to a stable version for full release. An imporant bugfix benefiting all flying creatures in the game is Smooth Flight - flight controls no longer jutter / spin around in relation to FPS fluctuations; this provides a significantly better flying experience for players! Another crucial bugfix relates to video memory optimization, this fixes a large number of related player issues, including freezing, crashes and low performance, all particularly related to long playthroughs.
Lifecycle of the Praying Mantis will indeed be the next update. While vast majority of the work is already complete, certain unique aspects of the Mantis lifecycle (like the Mantis egg case), early instar gameplay and gender dimorphism depiction, need to be completed. In the meantime I hope that you enjoy this Survival take on the Praying Mantis :)
Praying Mantis Lifecycles - Also Coming Soon!
As always, thank you so much for your interest, patience, love and support! Nature is forever beautiful, awesome and fun! With Love, Venugopalan Sreedharan (Developer of Nature & Life - Drunk On Nectar)
[ 2021-12-19 08:14:26 CET ] [ Original post ]
Featuring the Praying Mantis, enjoy the best Survival experience ever presented in Nature & Life - Drunk On Nectar, to date!
Survive 7 days of Spring as an adult Mantis amid intense competition from prey and predator rivals, all set in a new "Mantis Survival" map preset producing a lush, beautiful and ever changing world.
Exciting new gameplay features have also been added along with the largest set of bugfixes and improvements added to the entire game this year.
Do not miss this update!
"Mantis Survival" - A New Random Map Preset
Demonstrating the full power of the random map generator, "Mantis Survival" is a completely new map preset that looks, feels and plays quite differently from the existing maps. Featuring the largest map size (play area) yet, this preset produces broad and expansive meadows with plenty of space for your Mantis to fly, explore and have fun! The highest fauna population of prey and predators across all the map presets is also found here!
Video Walkthrough
A complete video walkthrough of Praying Mantis Survival will be released soon. Subscribe to the game's Youtube channel to be notified when the videos are up! :)
New Gameplay Features
Ambush is a new predator skill added just for the Mantis!
Chemical grit accrual is another new feature whereby prey can smell chemical trails from your previous meal. So hunting becomes gradually harder unless you Groom yourself and clear the chemical debris regularly!
Flight Stamina is a new concept whereby the Mantis can recharge its flight ability while walking. For those players that dislike stopping completely for a Stamina recharge, this provides non-stop, seamless motion. Fly for a while, continue walking while your flight ability recharges and fly on again! :)
Comprehensive in-game tutorial for Mantis Survival
Covering the basics, advanced skills and also new gameplay features (see above!), this Praying Mantis update features the most comprehensive in-game tutorial in the game yet. New players are provided the opportunity to gain complete confidence in controlling the Mantis being plunged into the 7 day survival challenge!
Large number of Improvements, Bugfixes
This update also includes a large collection of bugfixes and improvements that were made over the past several months. From reworked Lighting to improved locomotion, AI behavior, fixes for player crashing reports to memory and performance improvements, this update brings the game much closer to a stable version for full release. An imporant bugfix benefiting all flying creatures in the game is Smooth Flight - flight controls no longer jutter / spin around in relation to FPS fluctuations; this provides a significantly better flying experience for players! Another crucial bugfix relates to video memory optimization, this fixes a large number of related player issues, including freezing, crashes and low performance, all particularly related to long playthroughs.
Praying Mantis - Lifecycles
Lifecycle of the Praying Mantis will indeed be the next update. While vast majority of the work is already complete, certain unique aspects of the Mantis lifecycle (like the Mantis egg case), early instar gameplay and gender dimorphism depiction, need to be completed. In the meantime I hope that you enjoy this Survival take on the Praying Mantis :)
Praying Mantis Lifecycles - Also Coming Soon!
Thank you
As always, thank you so much for your interest, patience, love and support! Nature is forever beautiful, awesome and fun! With Love, Venugopalan Sreedharan (Developer of Nature & Life - Drunk On Nectar)
[ 2021-12-19 08:14:26 CET ] [ Original post ]
Drunk On Nectar
Venugopalan Sreedharan
Developer
Venugopalan Sreedharan
Publisher
2016-11-16
Release
Game News Posts:
94
🎹🖱️Keyboard + Mouse
Very Positive
(225 reviews)
The Game includes VR Support
Public Linux Depots:
- Drunk On Nectar Linux [6.07 G]
Drunk On Nectar is a Nature Sandbox game about animals, plants and ecology. Multiple game-modes allow you to either play as a creature yourself, simulate ecosystems or create scenarios of your own.
DoN aims to provide the most comprehensive nature experience gaming has ever seen. To this end, the game has been built at invertebrate-scale (a micro world) for an unprecedented level of detail. Plants in DoN are not flat props but living, growing entities that flower, pollinate and propagate across seasons like real plants. Finally, each species has unique gameplay depending on its morphology.
The current release features four invertebrate species: Jumping Spider (Phidippus Regius), Butterfly (Viceroy), Dragonfly (Common Hawker) and a Bee (Solitary) along with three flowering plants: Orange Lily, Greater Knapweed, Imperata Cylindrica (Grass) and a non-flowering plant: Fern. Trees and other flora are also featured but with only limited simulation at present.
Additional species of animals, plants and ecological phenomena are planned for addition once the game's EA goals (read above) have been met. You are welcome to vote for a creature or plant you're excited about for addition in the community forums!
--
While no game can possibly cover all of Nature, Drunk On Nectar is a sincere commitment to go as far as one possibly can.
DoN aims to provide the most comprehensive nature experience gaming has ever seen. To this end, the game has been built at invertebrate-scale (a micro world) for an unprecedented level of detail. Plants in DoN are not flat props but living, growing entities that flower, pollinate and propagate across seasons like real plants. Finally, each species has unique gameplay depending on its morphology.
The current release features four invertebrate species: Jumping Spider (Phidippus Regius), Butterfly (Viceroy), Dragonfly (Common Hawker) and a Bee (Solitary) along with three flowering plants: Orange Lily, Greater Knapweed, Imperata Cylindrica (Grass) and a non-flowering plant: Fern. Trees and other flora are also featured but with only limited simulation at present.
Additional species of animals, plants and ecological phenomena are planned for addition once the game's EA goals (read above) have been met. You are welcome to vote for a creature or plant you're excited about for addition in the community forums!
--
While no game can possibly cover all of Nature, Drunk On Nectar is a sincere commitment to go as far as one possibly can.
MINIMAL SETUP
- OS: Ubuntu or equivalent distro
- Processor: 3 Ghz Dual-Core 64-bit CPUMemory: 8000 MB RAM
- Memory: 8000 MB RAM
- Graphics: OpenGL 3 compatible GPU with 2 GB VRAM
- Storage: 10000 GB available space
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