Balancing: -The player now starts with a full magazine for the pistol in order to make it more useful in the beginning of the game, especially for the quests at night. -There will now always be a warning in the daily briefings if scavangers are possible as enemies. (because they're more dangerous than zombies) -The system regarding defense and resistance has been optimized to enable more strategic varation during combat. Enemies now have none (0%), light (30%) or heavy (50%) defense/resistance. Pay attention to the tooltips for enemies. The breakthrough skill will be most effective against high defense enemies and basicly wasted against no-defense enemies. Ranged weapons may be useful against light-defense enemies as well as engineer skills. -Cheerleaders, Undead Prisoners, Sears Suckers, wolfes and several punks got their HP increased. You have to go for new strategies to be effective. Breakthrough has become less useful against them. -Zombie Police Officer and Undead Soldier got increased blocking chance and critical strike chance. -Human enemies got increased health depending on their class. -Eliminator and Smoke Bomb skill now take 2 AP again, they were too poweful otherwise. They should be used more strategically now. -The pistol skill Leg Shot now reduces initiative even more to have stronger impact on block chances. Useful against fast enemies. -The high tier skill Stunning Volley now has an increased buff chance of 75% -The high tier skill Agonizing Execution got its damage lowered to 225% -Resistance has been reduced in many cases to make engineer skills (which takes ammunition) more powerful in comparison to melee attacks. This does not apply against high-resistance enemies. They take a different strategy to overcome. Nail Traps can reduce resistance too by the way. -Wolfes and Ragers have become even faster and will block even more attacks. Again, there are effective ways to defeat them. -Chilling Howl now reduces strength and not perception. -The random civilian survivors you may encounter now have slighlty more health. It will still be very tough for them in combat. Bugfixes: -Pressure Points skill now deals correct damage against stunned enemies -fixed Mary crashes -fixed a few other crashes -fixed larissa 2 Quest crash -corrected crafting tooltipps -fixed enemy party disapearing when game over screen shows up -fixed animation change priorities for allied characters (death while stunned) -security sentence in lydia 1 quest during the map -Underhanded Searsucker can't use his skill during stunned and ko.
[ 2016-08-05 13:35:25 CET ] [ Original post ]
🎮 Full Controller Support
- Dead Age Linux [1.61 G]
- Dead Age - Inter-Mission Comic
Survive the zombie apocalypse with turn-based combat and permanent death! Manage survivors, go on dangerous scavenging runs, build alliances, craft equipment, make difficult story-influencing decisions, defend your camp against undead hordes and experience non-linear rogue-lite elements. An innovative Indie Survival-RPG!
Just after the zombie outbreak you were fortunate enough to join a group of survivors and hole up in their camp.
But that doesn't set you out of danger! Food supplies are running low, injured survivors must be tended to and materials need to be scavenged to keep the camp intact.
The zombie threat increases steadily and gangs of hostile survivors keep you on the defensive.
Every survivor should be protected because you'll need all hands on deck to defend against the dangers of the apocalypse.
Scavenge supplies in zombie-infested areas, craft survival gear and buy and sell equipment to keep yourself and your camp members alive long enough to learn the skills necessary for long-term survival.
The combat system has its roots in classic role-playing games. You can fight strategically, learn to utilize various weapon types and use a range of bombs or traps.
Should you fail to survive the apocalypse, you can purchase upgrades with medals earned in previous playthroughs to give your new character an edge to start with.
Unlocked pre-apocalypse professions of your character allow you to specialize in various jobs.
Each new playthrough offers different random missions and survivors to meet.
A praised feature of Dead Age is its non-linear story with real in-game consequences. Decisions you make in conflict situations affect the story's future.
You can choose to be a hero and save more survivors, or let them die to stock up on supplies. You can build romance relationships with other survivors or start rivalries that may have disastrous chain reactions.
Daily events offer new dangers and situations in which you must make choices that affect the survival chances of your camp.
Live long enough, and you'll have a chance to unlock one of the game's six possible endings.
- OS: Ubuntu 12.04 or later
- Processor: 2.4ghz Intel Core 2 Duo or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM)
- Storage: 2 GB available space
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