https://store.steampowered.com/app/951430/Dead_Age_2/
Dear Survivors,
Dead Age 2 has a new update. We have a few improvements for you. For example improved saving when quitting and improvements for the traps skills.
Here you can see our current roadmap , check this out:
https://steamcommunity.com/sharedfiles/filedetails/?id=2223075114
If you want to support us, please write a review, so that we also survive in our huge quest.
Customer Wishes
-changed that traps in combat can now be set up in the front row slots as well
-changed that the game will now save whenever the player goes back to menu or quits the game from the ingame menu while being on the map, at the player camp or at a faction outpost.
-slight improvements to enemy AI: they will choose their skills a bit more thoughtful now (eg no melee counter state in back row or charging up strong attacks when HP are almost gone)
-added a confirm context button to attributes, skills and character upgrades to quickly confirm your assigned points
-added the function to simply click und the contextual control info at the bottom of the UI to trigger their actions
-added a check before entering dungeons like the mine that lets temporary chars like escorted medics return to your camp so they won't follow you through the dungeon
-changed that Nathalie from the lost medic quest will now go to City West on her own if you rescued her but then let her wait for to long
-added a save point at the end of Jason's part of the tutorial sequence
-added control hint for the recenter map function
Bugfixes
-changed the controller button for unequip item from B to X (on Xbox and PS controller respectively) so B is no longer double mapped at this situation
-fixed that civilian encounter event doesn't drop the item they want to sell if you get in fight with them
-fixed that the second NPC in the random escort event with a faction soldier could end up in the party after the event ended when the soldier leader died during the fight
-fixed that buff particles could sometimes stayed active on characters event when the fight has ended
-fixed a crash related to infection info chatters that could occur during camp defense fights
-fixed that the main character would get the depressed state when doing a job without the required food or water supply
All the best and stay healthy!
Rayk & the Silent Dreams Team
[ 2020-09-25 17:44:22 CET ] [ Original post ]
🎮 Full Controller Support
- Dead Age Linux [1.61 G]
- Dead Age - Inter-Mission Comic
Survive the zombie apocalypse with turn-based combat and permanent death! Manage survivors, go on dangerous scavenging runs, build alliances, craft equipment, make difficult story-influencing decisions, defend your camp against undead hordes and experience non-linear rogue-lite elements. An innovative Indie Survival-RPG!
Just after the zombie outbreak you were fortunate enough to join a group of survivors and hole up in their camp.
But that doesn't set you out of danger! Food supplies are running low, injured survivors must be tended to and materials need to be scavenged to keep the camp intact.
The zombie threat increases steadily and gangs of hostile survivors keep you on the defensive.
Every survivor should be protected because you'll need all hands on deck to defend against the dangers of the apocalypse.
Scavenge supplies in zombie-infested areas, craft survival gear and buy and sell equipment to keep yourself and your camp members alive long enough to learn the skills necessary for long-term survival.
The combat system has its roots in classic role-playing games. You can fight strategically, learn to utilize various weapon types and use a range of bombs or traps.
Should you fail to survive the apocalypse, you can purchase upgrades with medals earned in previous playthroughs to give your new character an edge to start with.
Unlocked pre-apocalypse professions of your character allow you to specialize in various jobs.
Each new playthrough offers different random missions and survivors to meet.
A praised feature of Dead Age is its non-linear story with real in-game consequences. Decisions you make in conflict situations affect the story's future.
You can choose to be a hero and save more survivors, or let them die to stock up on supplies. You can build romance relationships with other survivors or start rivalries that may have disastrous chain reactions.
Daily events offer new dangers and situations in which you must make choices that affect the survival chances of your camp.
Live long enough, and you'll have a chance to unlock one of the game's six possible endings.
- OS: Ubuntu 12.04 or later
- Processor: 2.4ghz Intel Core 2 Duo or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM)
- Storage: 2 GB available space
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