





ArsonVille places you above a quaint little town, with limited time to place combustible objects around the map, and a single chance to set the fire. Try your best to burn all the tiles, take out the houses and burn down trees. Do all you can to contain your manic laughter as the village burns to the ground.
With infinite possibilities and procedurally generated maps, there is no end of fun in ArsonVille.
A calming, relaxing, yet slightly disturbing casual game.
Hey Arsonists!
A small, teeny tiny update. It was pointed out that the game scene looked a bit different from the menu in terms of the look of the terrain.
This update adjusts the lighting properties a little to try to emphasise the uneven nature of the terrain tiles.
Let me know what you think. This makes shadows cast further, slightly changes colours throughout, but doesn't affect the gameplay at all.
Look forward to more updates coming soon. Currently messing with placing some roads in the generated villages, AND larger game boards :)
Hey Arsonists!
A small, teeny tiny update. It was pointed out that the game scene looked a bit different from the menu in terms of the look of the terrain.
This update adjusts the lighting properties a little to try to emphasise the uneven nature of the terrain tiles.
Let me know what you think. This makes shadows cast further, slightly changes colours throughout, but doesn't affect the gameplay at all.
Look forward to more updates coming soon. Currently messing with placing some roads in the generated villages, AND larger game boards :)
Minimum Setup
- Processor: Pentium Dual Core 2.1 GHzMemory: 2 GB RAMStorage: 100 MB available spaceAdditional Notes: May work on lesser spec machines
- Memory: 2 GB RAMStorage: 100 MB available spaceAdditional Notes: May work on lesser spec machines
- Storage: 100 MB available spaceAdditional Notes: May work on lesser spec machines
[ 6406 ]
[ 1893 ]
[ 4309 ]