Here's the list of changes in Angeldust v2.22:
Depth charge
Ever felt like the Angeldust game world was lacking in depth? Meet 'ambient occlusion' (AO) that accentuates contours and edges. Check this animation of moebius' new build with and without AO:

Ambient occlusion dials up the realism and visual impact of Angeldust to eleven. It's enabled on all operating systems, devices and PlayAngeldust.com so your buildings look sharp everywhere!
umop apisdn (upside down)
Stairs no longer form weird shapes in places where you don't want them. Instead they will now form upside-down slopes that follow predictable lines. Finally you can build nice roofs like these:
Music for your plants
A few updates we introduced being able to discover and plant trees. Now you can finally give them a proper welcome. Column blocks will now taper to accommodate trees above. Music. For your plants:
Why the long face?
OK, one more quick building improvement: panel blocks on top of thin blocks will now stretch downwards. Make windowsills, tall windows and more never-before-seen stuff:
All are welcome
Angeldust now also (finally) supports registering a new account right from within the game. As of writing, more than one thousand players have already created an account this way. Welcome!
Speak to me
Players now must choose a language upon entering Angeldust for the first time. You can also see the new user interface style here. All major elements are now decorated and animated like paper scrolls:
Weapon of choice
Filtering. Yes. Quickly find the block you're looking for in both your inventory and the shop. Choose a color or block type and you're off. Use the E/F keys on a keyboard or D-pad up/down on a game controller:

The paper scroll decorations in scrollable lists are clickable for actually scrolling. Handy!
Bean counting
The in-game announcements for discovering creatures, materials, trees and more now all feature numerical counters so you know how much stuff you can still discover (this screenshot shows the old visual style):

But we didn't stop here. There's now a full-fledged in-game progress overview, accessible from the telecharger:
… we found 'mute' and we're happy
Steam users rejoice—you can finally mute your hero. It's been a long time coming since the Steam Greenlight days, but it's finally here:
Text me!
There's a bunch of major features without cool screenshots. On Steam/desktop platforms (Windows / Mac / Linux) Angeldust will now default to normal instead of huge text size and enable smooth rotation for nicer visuals on high-FPS systems. You can now also somewhat use the tab-key to navigate form fields.
On all platforms Angeldust will now lay out text much better to prevent crossing user interface element boundaries. Long text is now automatically scaled down to fit. A small tweak, but very welcomed.
Speaking of text, you can now copy chat log contents to the system clipboard using a button. Pretty useful in plenty of occasions!
We've also simplified the Angeldust Terms of Use and stopped sending account activation e-mails to new players. Just enjoy the game!
Additional changes
- Fix trees sticking through chair blocks below
- Optimize options menu control layout and appearance
- Update telecharger 'Play together!' button position
- Reorder quick message order for consistency
- Polish the in-game Angeldust logo
- Support even more game controller models
- Use opaque placeholder textures for game world liquids
- Fix generic UI bugs
Be social!
If you like Angeldust, please write a positive review on Steam! You can also stalk us everywhere. Thanks in advance:
- Steam reviews: http://steamcommunity.com/app/488440/positivereviews/?browsefilter=mostrecent
- Developer live stream: https://www.youtube.com/AngeldustLive
- Facebook: https://www.facebook.com/AngeldustLive
- Instagram: https://www.instagram.com/playangeldust/
- Twitter: https://twitter.com/AngeldustLive
[ 2018-05-05 10:39:06 CET ] [ Original post ]