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Angeldust v3.10 release notes
Angeldust v3.10 lets you sit! This very popular feature was first requested years ago. Of course you can sit in all visual styles:
Sitting is available from the in-game 'Quick messages' menu. On a keyboard you can quickly sit by pressing F, then E. On a game controller, press the right action button, then D-pad UP:
While sitting you can use the regular jump action to switch your legs between a flat or a seated pose. And using regular movement controls you can scoot over to get your character in the perfect position:
Pushing in-game self-expression even further, you can now also dance! As the first-ever Angeldust pay-per-use item you simply hop over to the shop. Buy 'Dance' and you'll dance for at least 20 seconds to a new, celebratory fanfare. What does it look like? Like fun! Try it out yourself steamhappy (I'm totally not trying to get you to buy things from the shop!)
Angeldust v3.10 introduces the 'Contact manager' to watch, mute and chat with your contacts. Open it from the chat log or using the Y-key. The contact manager lets you easily manage your contacts, listed reverse-chronologically (names have been redacted for privacy purposes):
When a contact is muted, you will no longer see their chat messages, holo scroll texts and online status updates. Both muting and watching are temporary actions limited to your current gaming session.
By 'watching' players in the contact manager you can add them to a new 'Watch list'. This watch list is visible right below the compass and directional guide at the top of the screen. With the watch list you can easily track if players are nearby, along with their health and status (names have NOT been redacted here, so much for consistency):
Don't ask how. Don't ask why. Angeldust v3.10 introduces what will forever be known as 'Reverse pots'. Place a column block above a tree or object and it will have a thicker bottom:
Requested by obi-, only used by obi- and probably only making sense in the mind of obi-. There you go.
Angeldust v3.10 contains several improvements in the networking department. Reduced latency (lag), a fix for rare one-way communication scenarios and a much-improved network warning indicator. Hopefully you'll never notice Angeldust's netcode, but it's in the best shape it's ever been right now. Thanks to Hummm for helping out with lots of diagnostics.
With Angeldust v3.10 you can select which ridden and tamed creature that you want to spawn with for each hero on the Angeldust website, PlayAngeldust.com. The game now tracks all creatures you've ridden and tamed per hero, so you can build up quite a collection. In the future this will play a bigger role in the entire Angeldust experience.
One last cool, visual feature to mention is that the Angeldust chat log now sports text wrapping. Long lines of text will no longer be squashed together. Take a look at these choice quotes by ColtsWalker:
If you like Angeldust, please write a positive review on Steam! You can also stalk us everywhere. Thanks in advance:
[ 2020-07-15 13:23:43 CET ] [ Original post ]
Here's the list of changes in Angeldust v3.10:
SITREP!
Angeldust v3.10 lets you sit! This very popular feature was first requested years ago. Of course you can sit in all visual styles:
Sitting is available from the in-game 'Quick messages' menu. On a keyboard you can quickly sit by pressing F, then E. On a game controller, press the right action button, then D-pad UP:
While sitting you can use the regular jump action to switch your legs between a flat or a seated pose. And using regular movement controls you can scoot over to get your character in the perfect position:
Dance the night away
Pushing in-game self-expression even further, you can now also dance! As the first-ever Angeldust pay-per-use item you simply hop over to the shop. Buy 'Dance' and you'll dance for at least 20 seconds to a new, celebratory fanfare. What does it look like? Like fun! Try it out yourself steamhappy (I'm totally not trying to get you to buy things from the shop!)
First contact
Angeldust v3.10 introduces the 'Contact manager' to watch, mute and chat with your contacts. Open it from the chat log or using the Y-key. The contact manager lets you easily manage your contacts, listed reverse-chronologically (names have been redacted for privacy purposes):
When a contact is muted, you will no longer see their chat messages, holo scroll texts and online status updates. Both muting and watching are temporary actions limited to your current gaming session.
I'll be watching you
By 'watching' players in the contact manager you can add them to a new 'Watch list'. This watch list is visible right below the compass and directional guide at the top of the screen. With the watch list you can easily track if players are nearby, along with their health and status (names have NOT been redacted here, so much for consistency):
How the turntables
Don't ask how. Don't ask why. Angeldust v3.10 introduces what will forever be known as 'Reverse pots'. Place a column block above a tree or object and it will have a thicker bottom:
Requested by obi-, only used by obi- and probably only making sense in the mind of obi-. There you go.
Network effect
Angeldust v3.10 contains several improvements in the networking department. Reduced latency (lag), a fix for rare one-way communication scenarios and a much-improved network warning indicator. Hopefully you'll never notice Angeldust's netcode, but it's in the best shape it's ever been right now. Thanks to Hummm for helping out with lots of diagnostics.
AngeldustCollector's Edition
With Angeldust v3.10 you can select which ridden and tamed creature that you want to spawn with for each hero on the Angeldust website, PlayAngeldust.com. The game now tracks all creatures you've ridden and tamed per hero, so you can build up quite a collection. In the future this will play a bigger role in the entire Angeldust experience.
That's a wrap!
One last cool, visual feature to mention is that the Angeldust chat log now sports text wrapping. Long lines of text will no longer be squashed together. Take a look at these choice quotes by ColtsWalker:
Additional changes
- Improve animated 3D-model shading and appearance
- Polish game world lighting and shadow contrast
- Professionally translate all user interface text
- Add 'mimic' blocks to standalone game mode
- Fix incorrect climbing state while riding a creature
- Add exclusive, pearl creatures for donators and up
- Tweak Hero battle! scoring algorithm to combat cheating
Be social!
If you like Angeldust, please write a positive review on Steam! You can also stalk us everywhere. Thanks in advance:
- Steam reviews
- Developer live stream (YouTube)
- Twitch channel
- Community Discord server
[ 2020-07-15 13:23:43 CET ] [ Original post ]
Angeldust
Frank Lucas
Developer
Metagaming B.V.
Publisher
2019-12-21
Release
Game News Posts:
311
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mixed
(1410 reviews)
The Game includes VR Support
Public Linux Depots:
- Angeldust Linux Binaries [8.46 M]
Adventure. Anywhere!
Explore endless magical worlds and battle fearsome creatures alongside millions of friends. Unleash your imagination by crafting beautiful buildings.Be bold. Be a hero.
Play as the quirky builder, the fearless fighter, the perky scout or the mysterious sorceress and become the legend you were destined to be! Every hero is voice acted, so you are never lost for words.All friends!
Use your activated Angeldust account to play Angeldust online with your friends and millions of other players, or use the 'alone'-mode to build alone in your own game world. You can even customize your sign-in screen!All fun!
Angeldust is unanimously praised amongst players of the game. Join the new gaming sensation and start your Angeldust adventure today!Angeldust. A magical game:
- More than 250 different creatures to discover and defeat
- More than 200 beautifully designed materials to build with
- More than 25 gorgeous landscapes to explore
- 4 uniquely outfitted heroes to role play
- 1 giant game world for everyone
MINIMAL SETUP
- OS: glibc 2.17 (Ubuntu 14.04)
- Processor: 1.0 GHz (x86_64)Memory: 128 MB RAM
- Memory: 128 MB RAM
- Graphics: 32MB VRAM. OpenGL
- Storage: 512 MB available space
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