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It's long overdue, but the latest patch for Skyway is now live! This update aims to fix core issues that have been plaguing the game for years as well as bring the whole project onto a newer version of Unity to provide better stability and bring it more in line with my other projects. Changelog:
Version 1.0.2 is now live! The main goal of this update was to provide a fix for a major bug involving inputs. Changelog:
Version 1.0.2 is now live! The main goal of this update was to provide a fix for a major bug involving inputs. Changelog:
Version 1.0.1 for Skyway is live--a lot of internal Engine changes have been made in an attempt to clear up a few bugs and provide more stability. However, as a result, the game has lost some compatibility with older machines. Here's the details: Skyway has been updated to Unity Engine version 5.4.3f1. This has led to a significant performance increase all around, thanks to some of the newer instancing/threading tools. Expect the game to run quite a bit faster than before (+15fps or more). But this version of the Engine has dropped compatibility for Graphics Cards that run Shader Model 2.0 Exclusively. Specifically, NVIDIA cards before 2004 (pre-GeForce 6000), AMD before 2005 (pre-Radeon X1000) and Intel before 2006 (pre-GMA X3000/965) will stop working. This shouldn't be an issue, since these cards are vastly outdated and I have yet to see one still being used. Still, I would've preferred to maximize compatibility. Here's a list to recap some of the important changes for this version:
Version 1.0.1 for Skyway is live--a lot of internal Engine changes have been made in an attempt to clear up a few bugs and provide more stability. However, as a result, the game has lost some compatibility with older machines. Here's the details: Skyway has been updated to Unity Engine version 5.4.3f1. This has led to a significant performance increase all around, thanks to some of the newer instancing/threading tools. Expect the game to run quite a bit faster than before (+15fps or more). But this version of the Engine has dropped compatibility for Graphics Cards that run Shader Model 2.0 Exclusively. Specifically, NVIDIA cards before 2004 (pre-GeForce 6000), AMD before 2005 (pre-Radeon X1000) and Intel before 2006 (pre-GMA X3000/965) will stop working. This shouldn't be an issue, since these cards are vastly outdated and I have yet to see one still being used. Still, I would've preferred to maximize compatibility. Here's a list to recap some of the important changes for this version:
Read this if you plan to play with a controller Hello! I'm Matt, the sole developer of Skyway. As of now, the game features partial controller support as listed on the features in the Store Page. What this means for Skyway is that you can control the game using any of the listed controllers below, but you will need a keyboard and mouse to navigate the Main Menu and Pause Menu. Skyway currently supports these controllers:
Read this if you plan to play with a controller Hello! I'm Matt, the sole developer of Skyway. As of now, the game features partial controller support as listed on the features in the Store Page. What this means for Skyway is that you can control the game using any of the listed controllers below, but you will need a keyboard and mouse to navigate the Main Menu and Pause Menu. Skyway currently supports these controllers:
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