A minor update with a couple of changes: Features
- Improved gamepad support.
- Fixed issue on level editor where levels could be flagged as unsaved even when no changes were made.
Updates in this version:
- Minor graphical fixes to prevent some in-game tiles being shown at an angle.
- Improved detection of unsaved changes in the level editor.
- DLC now loads in the background, speeding things up a bit.
Anyone think they can come up with some more challenging puzzles for The Food Run? Be our guest! The game now has a level editor that integrates with the Steam Workshop. You can use all the in-game items to create your own levels, and the editor will even solve them for you. Feel free to have a go and share your creations. We'd love to play them.
Hungry for more? We've released an additional 64 levels of The Food Run as DLC with new puzzles, new food, new graphical themes and new music! With the same level mechanics and star ratings as the main game, these levels are more of a challenge with some requiring up to the maximum 30 moves to complete. The DLC is available now for just a dollar, and even launches with a 25% discount. So what are you waiting for? It's time for dessert!
Great news for the trading card collectors amongst you - The Food Run now has trading cards enabled. Enjoy!
We've made a few improvements and fixes - here's what you can expect...
Improvements
* Added support for touch screens - if you touch the screen during gameplay, controls will appear as buttons on-screen. Simply press a mouse button, joystick button or keyboard key to remove them. * Displays the "best" stars achieved on each level in the game status area. * Improved the title screen background - added an image of the character and some falling food. * Allows the user to cancel redefining a joystick by holding down a button, rather than pressing a keyboard key (otherwise it's technically not full controller support!).
Fixes
* Prevented buttons in the background being clickable while redefining keys. * Fixed some minor character animation bugs when wrapping around the edges of the screen. * Fixed issues where buttons could be clicked multiple times on the level select. The screenshots and trailer video have also been updated. The game is also now available on Windows Store for PC/Windows Mobile. Thanks for the continued support for the game. Enjoy!
We've made a few improvements and fixes - here's what you can expect...
Improvements
* Added support for touch screens - if you touch the screen during gameplay, controls will appear as buttons on-screen. Simply press a mouse button, joystick button or keyboard key to remove them. * Displays the "best" stars achieved on each level in the game status area. * Improved the title screen background - added an image of the character and some falling food. * Allows the user to cancel redefining a joystick by holding down a button, rather than pressing a keyboard key (otherwise it's technically not full controller support!).
Fixes
* Prevented buttons in the background being clickable while redefining keys. * Fixed some minor character animation bugs when wrapping around the edges of the screen. * Fixed issues where buttons could be clicked multiple times on the level select. The screenshots and trailer video have also been updated. The game is also now available on Windows Store for PC/Windows Mobile. Thanks for the continued support for the game. Enjoy!
The Food Run is now available on Steam! We'll be monitoring the forums for a while - let us know if you have any comments or questions.
The Food Run is now available on Steam! We'll be monitoring the forums for a while - let us know if you have any comments or questions.
The Food Run Available on Steam for *December, 2016*
http://store.steampowered.com/app/505270
Could you put a "Add to your wishlist" & "Follow" Please
Please visit the store page for more info. Thank you for all of your support. OtakuMaker.com Studio & Battenberg Software
The Food Run Available on Steam for *December, 2016*
http://store.steampowered.com/app/505270
Could you put a "Add to your wishlist" & "Follow" Please
Please visit the store page for more info. Thank you for all of your support. OtakuMaker.com Studio & Battenberg Software
The Food Run
Battenberg Software
OtakuMaker.com
2016-12-09
Indie Strategy Casual Singleplayer
Game News Posts 11
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
9 user reviews
(9 reviews)
https://www.battenbergsoftware.com/Game?code=tfr
https://store.steampowered.com/app/505270 
The Game includes VR Support
The Food Run - Linux [64.68 M]
The Food Run - Extra 64 Levels DLC
Cakes, pizzas, cookies, burgers, ice cream...
...now that we have your undivided attention, welcome to The Food Run - a colourful, classic puzzle game with a few tasty twists! The aim of each puzzle is simple - all you have to do is eat everything you can see on the screen. Unfortunately you'll find that once you set off in a certain direction to commence eating, you just can't stop (just like in real life)! You'll also have to contend with lots of weird and wonderful objects that will help or hinder your progress on the way to ultimate gluttony.
The Food Run contains 64 unique puzzles across eight themes. Each level has a star rating from one to three, with three stars only being awarded for completing a puzzle in the lowest possible number of moves.
The Food Run is addictive, nutritionally-balanced and deliciously difficult!
- Memory: 1 GB RAM
- Graphics: DirectX or OpenGL Compatible Video card
- Storage: 100 MB available space
[ 5946 ]
[ 4464 ]