We have just released a new update patch fixing some further issues and laying path implementing further game elements for matches! New update adds 1.color coding for priest sphere for player color 2. Shift mouse drag select for multiple units allowing quick selection of multiple resource collectors. 3.Further resource collectors synchronization issue fixes 4. Ice golems can now capture priest + added mouse cursor capture icon when hover mouse over stunned enemy priest. 5. Mouse altar placement cursor when resource collector carrying priest when mouse cursor is hovered over altar is selected. 6. priest can now be ordered to start ritual but all points have not been added on the altar for each stage just yet. 7. Further adjustment to Unity 5.5 server If anyone is wanting to test we will be aiming to do some testing Wednesday night USA Eastern time
[ 2017-01-25 14:46:19 CET ] [ Original post ]
Enter the world of Stratus, ruled by the powerful and fickle Tempest gods of Wind, Thunder, Rain, and Sun.
The world of Sonus is torn by powerful, eternal storms. The native inhabitants live on the majestic islands hovering high above the billowing maelstrom. Even though the inhabitants normally live in the calmer skies, their islands, over time, will be called down to the lower levels by the Tempests during what the natives call "Times of Descent". There they battle to prove their faction's worthiness to the Tempests and in so doing ascend once more to the peaceful higher realms.
High Priests
Take control of a high priest of Sonus. Your faction's priest may align to any one of the Tempest by constructing a temple dedicated to one of your choosing. Your priest is your avatar, and through your priest you may cast powerful spells to turn the tide of battle and aid your units.
Though your priest is your avatar in-game, he is also your enemies number one goal to capture to submit as an offering to their chosen Tempest through an altar they construct.
Stratus: battle for the sky will be released as early access and will continue to be developed and updated over time as we roll out further game features beyond first early access release, what to expect in EA
1. Account creation for the access and logging on to the online 3D battle server.
2. Basic island capture working with construction of temples and shrines.
3. Resource collection for collecting resources for your economy
4. Bridging and island connection with bridges.
5. Basic element of combat of placed units.
6. Two complete factions with Sun faction and Rain faction with all of their faction aligned units.
- OS: ubuntu 12.04
- Processor: SSE2 instruction set support.Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 2.1
- Storage: 3 GB available space
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