Stratus: Battle For The Sky
Storm Isle Productions Developer
Storm Isle Productions Publisher
2016-12-02 Release
🎹🖱️Keyboard + Mouse
Mixed
(28 reviews)
The Game includes VR Support
Stratus advanced test release nearing releaseWhile it may have appeared that the project is dead, I am happy to say it is not!
Storm Isle Productions had to do some major adjustment on the project, and we will be rolling out an update soon that will not just be new meshes but will add some of the key following changes to finally make Stratus playable..
New Lobby: New battle lobby replacing the current buggy one.
Building construction: buildings now construct as the old netstorm fading in into being from ground up, replacing the mesh slowly rising from ground.
Workshops: Users will now be able to research and put tech into production from workshop.
Blockers: Wind blockers now only take damage from back and sides as in the old classic netstorm. Sun blockers now block incoming fire but allow your units to fire through through them the defence beam.
Unit ranges: air units now work correctly for attacking enemy units and do not freeze up after destroying first few enemy units or first few shots.
Island capture and more optimised more realistic island meshes that optimise frame-rate more.
Resource Collection: resource collectors no longer freeze
Stratus Advanced AI Start: along with the major changes steps have been taken to start implementing Single play AI although this is just early step it will pave the way for the single player campaign.
Besides the main game elements fixes we will also be rolling out the new wind faction designs to the Stratus advanced release.

[ 2018-06-09 05:16:45 CET ] [ Original post ] Stratus: Battle For The Sky is a unique RTS reboot the game style mechanics of the old RTS, Netstorm Islands at War with the help of the original developers under a new IP and game work..
Enter the world of Stratus, ruled by the powerful and fickle Tempest gods of Wind, Thunder, Rain, and Sun.
The world of Sonus is torn by powerful, eternal storms. The native inhabitants live on the majestic islands hovering high above the billowing maelstrom. Even though the inhabitants normally live in the calmer skies, their islands, over time, will be called down to the lower levels by the Tempests during what the natives call "Times of Descent". There they battle to prove their faction's worthiness to the Tempests and in so doing ascend once more to the peaceful higher realms.
High Priests
Take control of a high priest of Sonus. Your faction's priest may align to any one of the Tempest by constructing a temple dedicated to one of your choosing. Your priest is your avatar, and through your priest you may cast powerful spells to turn the tide of battle and aid your units.
Though your priest is your avatar in-game, he is also your enemies number one goal to capture to submit as an offering to their chosen Tempest through an altar they construct.
Stratus: battle for the sky will be released as early access and will continue to be developed and updated over time as we roll out further game features beyond first early access release, what to expect in EA
1. Account creation for the access and logging on to the online 3D battle server.
2. Basic island capture working with construction of temples and shrines.
3. Resource collection for collecting resources for your economy
4. Bridging and island connection with bridges.
5. Basic element of combat of placed units.
6. Two complete factions with Sun faction and Rain faction with all of their faction aligned units.
MINIMAL SETUP- OS: ubuntu 12.04
- Processor: SSE2 instruction set support.Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 2.1
- Storage: 3 GB available space
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