Its been a few months since we posted last update in that time we have brought up to speed our full time unreal4 coder who has gone over our code and adjusted and fixed element in preparation for networking replication and implementing AI. We have fully implement basic combat for players structures targeting and enemy attacking for testing and moving forwards. Over the past week our coder has implement the last of element of the sun cannons so they now will turn and change direction to face enemy. Also implemented is initial start of AI enemy turrets that will attack players structures or units. Its taken this long since we had to update our initial unreal4 code we initially implemented so that it could handle networking and also preparation for further AI development for single player testing. Our coder is currently in process of finishing tweaking last elements of air spawner units code and then will be moving forwards on island capture with temple and shrines and networking implementation for hosting and joining games. once these current fixes on air spawners are implement we will be uploading a new unreal4 stratus build that will have the new islands and enemy testing turrets in so players can try it out... For now here is quick development testing video showing sun cannons in action.. [previewyoutube=IUrC5ArEyiY;full][/previewyoutube]
[ 2019-10-01 07:07:07 CET ] [ Original post ]
Enter the world of Stratus, ruled by the powerful and fickle Tempest gods of Wind, Thunder, Rain, and Sun.
The world of Sonus is torn by powerful, eternal storms. The native inhabitants live on the majestic islands hovering high above the billowing maelstrom. Even though the inhabitants normally live in the calmer skies, their islands, over time, will be called down to the lower levels by the Tempests during what the natives call "Times of Descent". There they battle to prove their faction's worthiness to the Tempests and in so doing ascend once more to the peaceful higher realms.
High Priests
Take control of a high priest of Sonus. Your faction's priest may align to any one of the Tempest by constructing a temple dedicated to one of your choosing. Your priest is your avatar, and through your priest you may cast powerful spells to turn the tide of battle and aid your units.
Though your priest is your avatar in-game, he is also your enemies number one goal to capture to submit as an offering to their chosen Tempest through an altar they construct.
Stratus: battle for the sky will be released as early access and will continue to be developed and updated over time as we roll out further game features beyond first early access release, what to expect in EA
1. Account creation for the access and logging on to the online 3D battle server.
2. Basic island capture working with construction of temples and shrines.
3. Resource collection for collecting resources for your economy
4. Bridging and island connection with bridges.
5. Basic element of combat of placed units.
6. Two complete factions with Sun faction and Rain faction with all of their faction aligned units.
- OS: ubuntu 12.04
- Processor: SSE2 instruction set support.Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 2.1
- Storage: 3 GB available space
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