Gigs attacking completed.. Over the past few days our coder has further implemented and made adjustments on combat code for air units.. These changes are as follows 1. Air units will now only attack enemy units that are not currently being attacked by max number of air units. 2. air units now offset so the units that can attack are not stacked on the same location but are offset over the target. 3. Health bar for units now are hidden until unit is selected. 4. Range indicator now shows when gig base selected. 5. Priest no longer needs to be at special side of structure to constructed but will start constructing temple or workshop from any side he reaches. Moving forward we will be starting work on island capture and control system that we have started laying the initial ground work on. also our coder has started reviewing the implementing of the hosting and joining so that we can start testing multiplayer connection. [previewyoutube=bwgqOfnoh50;leftthumb][/previewyoutube]
[ 2019-10-04 02:24:44 CET ] [ Original post ]
Enter the world of Stratus, ruled by the powerful and fickle Tempest gods of Wind, Thunder, Rain, and Sun.
The world of Sonus is torn by powerful, eternal storms. The native inhabitants live on the majestic islands hovering high above the billowing maelstrom. Even though the inhabitants normally live in the calmer skies, their islands, over time, will be called down to the lower levels by the Tempests during what the natives call "Times of Descent". There they battle to prove their faction's worthiness to the Tempests and in so doing ascend once more to the peaceful higher realms.
High Priests
Take control of a high priest of Sonus. Your faction's priest may align to any one of the Tempest by constructing a temple dedicated to one of your choosing. Your priest is your avatar, and through your priest you may cast powerful spells to turn the tide of battle and aid your units.
Though your priest is your avatar in-game, he is also your enemies number one goal to capture to submit as an offering to their chosen Tempest through an altar they construct.
Stratus: battle for the sky will be released as early access and will continue to be developed and updated over time as we roll out further game features beyond first early access release, what to expect in EA
1. Account creation for the access and logging on to the online 3D battle server.
2. Basic island capture working with construction of temples and shrines.
3. Resource collection for collecting resources for your economy
4. Bridging and island connection with bridges.
5. Basic element of combat of placed units.
6. Two complete factions with Sun faction and Rain faction with all of their faction aligned units.
- OS: ubuntu 12.04
- Processor: SSE2 instruction set support.Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 2.1
- Storage: 3 GB available space
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