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Gigs attacking completed.. Over the past few days our coder has further implemented and made adjustment on combat code for air units.. Air units will now only attack enemy units that are not currently being attacked by max number of air units, so player will no longer have ten sun gigs stacking on a single enemy cannon, also implemented is air unit offset so the units that can attack are not stacked on the same location but are offset over the target. [previewyoutube=bwgqOfnoh50;full][/previewyoutube]
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