




Gameplay
Dispersio is a retro-styled action platformer. As you progress through the game, you will have to use and combine special abilities, such as dashing, wall-jumping and more. There's even a hard mode for hardcore players. Can you beat each level without dying?Features
- Precisely tuned platforming mechanics
- Interesting, detailed and challenging maps
- 7 different abilities
- Lots of secrets
- A great unique soundtracks
- In-game timer for speedrunners
- Achievements
- Gamepad support
https://store.steampowered.com/app/2324390
Good day, my friends!
I decided to change all my three games from paid to "free to play".
Planned date is October 17. The day I will be married.
I want to thank everyone who bought my games. You supported me a lot.
Also, I want to give special thanks to Endy & Emily - my biggest friends, Pottow who had an awesome Dispersio run at ESA and Russian retro gamers community "DENDY FOREVER" who morally supported me through all the development.
There are few reasons for me to make my games free:
- Due to banking issues with Russia I can't get money from my games. Not sure how long will it take for the world to come to peace again.
- At first I thought $0.99 ($0.49 during sales) price will make more people play my games. "Free to play" will definitely do that. Anyway i got enough to cover the publishing fee.
Also I want to say that I lost my domain "achpile.tk" due to dot.tk incompetence (they didn't send me email about prolonging and then I don't have it on my list and can't get it into it again).
But my email "achpile@gmail.com" is still available for your feedback.
At last... Alas i lost my gamedev passion, so there will be no more games from me most likely.
Thanks to everyone one more time!
A lot of time people were asking for it and now it's finally implemented! LEADERBOARDS!
One per level and 3 for different game modes! Compete with your friends or other people from all over the world!
And I also fixed some bugs, added "Texture smoothing" option and changed the menu, so now you can navigate through it using your gamepad :)
If you like simple casual arcade games - definitely check out my new game AchBall
Fixed few bugs:
- On new High Sierra MacOS were some issues with clearing screen
- Low FPS in some cases
- Wrong default control for switching special ability
Fixed few bugs:
- On new High Sierra MacOS were some issues with clearing screen
- Low FPS in some cases
- Wrong default control for switching special ability
Sorry guys, I forgot to post a link here, but OST are absolutely free! You can find it here: https://creepue.bandcamp.com/album/dispersio-ost
Sorry guys, I forgot to post a link here, but OST are absolutely free! You can find it here: https://creepue.bandcamp.com/album/dispersio-ost
Fixed few bugs:
- Sometimes in Windows game window appeared outside the screen with resolution height less than 768
- Increased gamepad D-Pad and axis sensitivity
- Now after game quit without finishing level your time and death count stores to the savefile
- Not handling gamepad events is it's not configured
Fixed few bugs:
- Sometimes in Windows game window appeared outside the screen with resolution height less than 768
- Increased gamepad D-Pad and axis sensitivity
- Now after game quit without finishing level your time and death count stores to the savefile
- Not handling gamepad events is it's not configured
I'm really sorry that I uploaded broken MacOS version. I'm not familiar with MacOS developing and I don't know what should be in the package and what should not. And I have no Mac at home, so I wasn't able to fix it earlier :( But now it works. Thank you for your patience, I hope you will enjoy the game!
And special thanks to DB for helping with fixing this issue :)
I'm really sorry that I uploaded broken MacOS version. I'm not familiar with MacOS developing and I don't know what should be in the package and what should not. And I have no Mac at home, so I wasn't able to fix it earlier :( But now it works. Thank you for your patience, I hope you will enjoy the game!
And special thanks to DB for helping with fixing this issue :)
Thank all of you for your feedback!
Today I fixed a few bugs:
* Gamepad binding is not affected by accidently touched analog axis now
* Cutscene pictures
Thank all of you for your feedback!
Today I fixed a few bugs:
* Gamepad binding is not affected by accidently touched analog axis now
* Cutscene pictures
Minimum Setup
- OS: Ubuntu 16.04 or newer
- Processor: 1.5 GHzMemory: 256 MB RAMStorage: 64 MB available space
- Memory: 256 MB RAMStorage: 64 MB available space
- Storage: 64 MB available space
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