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These are the Patch Notes for The Exiled version 1.2 that will be released with the start of our Season #3 game servers (April 20th until May 17th 2017). Please check out our list of known issues before playing and reporting bugs.
Unlimited Free Trial during Season #3: In order to make it easier for new players to get into The Exiled we have decided to get rid of the 7-day trial period during Season #3. Yes, that means that you and all of your friends can play The Exiled for free for the coming four weeks. Just start the game and you're in. You can (and should) still buy a Supporter Pack to unlock more character slots and get unique visuals for your character but it is not required anymore to play the game.
Open Clans: We have changed the clan system to allow for three new recruiting states. "Accepting Applications" is the default and it works as before: Applicants can message clan leaders and recruiters in order to be sent a clan invite. "Not recruiting" means just that - there will be no way to get in touch with the clan. And "Open" means that everybody will be able to join your clan at the click of a button without needing an invite. We also added a window notifying new players of the most active clans they could join.
Balancing Changes
- Fewer meteors, carcasses and caravans will now be spawned but they will carry much more loot. This should lead to more competition between players.
- Entering your email is not mandatory anymore to start playing. You should still do it to unlock a new pet, the Grey Snapper.
- Added a proper error message for when you are trying to equip gear you cannot use.
- The party channel now also supports in-game voice chat.
- Added new UI elements for map unlocks, donation points and city centers.
- Made sure that target calling [T] now works both in clans and parties (parties are preferred).
- The "called target" arrow is now much more visible.
- There can now be only one "called target" [T] per clan and party.
- You can now see your party members when they are in tall grass and you are not.
- Player names in the Help chat channel are now colored again and not just pure white.
- Added a Rare Mob that drops Healer ability sigils.
- Renamed all Rare Mobs with names befitting our game lore.
- Fixed some missing sound effects (bind to tree, open/close gates).
- Added new attack and death sounds for non-humanoid mobs.
- Reduced the density of tall grass in lower quality settings.
- Made sure that the new cloth-wearing mobs properly get tracked for opportunities.
- Fixed a bug where sometimes players would see the old login screen instead of Steam.
- Made sure that new players do not get the stars (ranking system) in the tutorial.
- Fixed a bug where you would sometimes would get a tutorial server with very high ping.
- The server end boss now has a health bar that actually updates when she gets damaged.
- Fixed a bug that visually removed (de)buff icons for characters outside of your view range.
- Fixed a bug that still displayed (de)buff icons created by links even once those links were broken.
[ 2017-04-19 22:48:58 CET ] [ Original post ]
- The Exiled Live - Linux [1.01 G]
- The Exiled - Nomad Pack
- The Exiled - Seeker Pack
- The Exiled - Vanguard Pack
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Why we're creating The Exiled
To make a long story short: We love PvP but we hate having to grind for it. Doesn't matter if that grind means clicking on rocks and trees, farming rats or watching our mining lasers overheat on some asteroid. We just want to log into the game, find a friend or two and compete with an army twice our size. We want a game that takes us seriously as adults and allows us to make our own diplomatic decisions instead of throwing us in a battleground with a bunch of randomly selected "friends" and "enemies". We want a game that is constantly changing, keeping us on our toes and forcing us to get better instead of showering us with meaningless rewards and digital bauble.-
Meaningful PvP
- Open PvP: Engage other players in combat anywhere, anytime.
- Full loot: Carrying high-level equipment into combat means you risk losing it.
- Player-run clans: No pre-built factions. You decide who you ally with.
- City building and sieges: Build up your own towns - or raze those of your enemies.
Skill-based Combat
- Full friendly fire: Make sure your fireballs hit the enemy and not your allies.
- Line of sight: Hide behind a bush to ambush your enemies - and look behind you!
- Footsteps: Every player leaves them behind - want to be a bounty hunter?
Free Character Development
- 15 different class combinations: Have you ever played a Scythe-wielding mage?
- 80+ combat abilities: Build a lightning wall, lay explosive traps or shoot a hail of arrows.
- All equipment is player-crafted: You can tweak your gear to fit your play-style.
A Changing World in Conflict
The world of The Exiled is in a state of upheaval. A once peaceful and prosperous trading city turned from a multi-cultural melting pot into a stone cold dictatorship. You are on the receiving end of this societal change and together with hundreds of other misfits - criminals, political rebels and adventurers - you get exiled to a barren land -The Valley. Now you have to decide how to continue your life. Do you become a lone wanderer and live off the lands? Will you join the rebels and try to leave the valley by force? Or do you turn to your baser instincts and survive by robbing your fellow inmates?- OS: Ubuntu 12.04 or SteamOS
- Processor: Intel Dual-Core 2.4 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Shader model 3.0 and 1 GB VRAMNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: The Exiled is still in development. System requirements are subject to change.
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