Hi everyone, Thanks for being patient! Due to your feedback, I was able to implement a few small improvements / bugfixes in the game. Here's the changelist: - "Stick" controls added: can be enabled in settings. After that, the plane in the game will go in the direction your gamepad stick is pointing. - Overall improvements of gamepad controls: use A/B to boost/brake. Pause button on Xbox controller is also usable to bring in pause menu to review your missions / tasks. - Fixed the issue when bottom exp / energy bar showed improperly on widescreen. - Removed "Tweet" button :) I understand it has probably been annoying to some of you and I did not see much info about the game retweeted anyway. If you find any issues with the new build - please do not hesitate to let me know and I'll try to fix it asap. I've tested it on all 3 platforms, but I'm just one man developer right now and some bugs could have gone through. More than anything - thanks for letting me know about the issues, this allows me to improve the game and I sincerely appreciate that. Cheers, Vladimir
Hi everyone, Thanks for being patient! Due to your feedback, I was able to implement a few small improvements / bugfixes in the game. Here's the changelist: - "Stick" controls added: can be enabled in settings. After that, the plane in the game will go in the direction your gamepad stick is pointing. - Overall improvements of gamepad controls: use A/B to boost/brake. Pause button on Xbox controller is also usable to bring in pause menu to review your missions / tasks. - Fixed the issue when bottom exp / energy bar showed improperly on widescreen. - Removed "Tweet" button :) I understand it has probably been annoying to some of you and I did not see much info about the game retweeted anyway. If you find any issues with the new build - please do not hesitate to let me know and I'll try to fix it asap. I've tested it on all 3 platforms, but I'm just one man developer right now and some bugs could have gone through. More than anything - thanks for letting me know about the issues, this allows me to improve the game and I sincerely appreciate that. Cheers, Vladimir
Frequent Flyer
Coldwild Games
Coldwild Games
2017-01-20
Indie Singleplayer
Game News Posts 23
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(95 reviews)
http://coldwild.com/game/flyer/
https://store.steampowered.com/app/554150 
The Game includes VR Support
Frequent Flyer Linux [213.49 M]
The game
Frequent Flyer is a tribute to old-school shoot-em-up games with a modern twist.You control your plane and try to survive oncoming enemy waves for as long as possible. You collect health, ammo pickups and weapon bonuses to survive longer. As time goes, new threats appear. Right now we have 10 different planes and about 10 enemies planned.
Features
- Fly 10 different unlockable planes, each with its own distinct features.
- 10 enemies, each one has its own movement / shooting pattern
- More than 10 weapon bonuses, unlockable as you progress further
- 4 different game modes: missions, infinite, organized and time attack!
- Complete more than 20 short missions, each with increasing difficulty
- Leaderboards / Achievements
- Full Controller Support
- Processor: 1 Ghz or faster processorMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: Video card that supports OpenGL 3.3+
- Storage: 256 MB available space
[ 5951 ]
[ 3198 ]