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Name

 Patchwork 

 

Developer

 DIGIDICED 

 

Publisher

 DIGIDICED 

 

Tags

 Indie 

 Strategy 

 

Singleplayer 

 

Multiplayer 

Release

 2016-12-06 

 

Steam

 1,39€ 1,03£ 1,39$ / 80 % 

 

News

 10 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 1 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/528250 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Patchwork Linux 32 [147.48 M] 


 Patchwork Linux 64 [147.74 M] 




LINUX STREAMERS (0)




Patchwork Talk Event 26th August 2023

[h2]Join our first stage channel-event on discord! [/h2]
A Patchwork Talk with two top players (Chrisjmarchant/hanin and BingoTheGringoDingo) and Tysen Streib (Patchwork AI & Logic).

[h3]Topics[/h3]
- Explained: Lobby feature
- Explained: New Ranking System
- Presentation of Concepts
- Game Strategies (Beginner/Advanced)

26th August 2023 | 1pm EST/ 19:00 CEST

Join our Discord server
Check out the Event on Discord


[ 2023-08-15 11:43:37 CET ] [ Original post ]

Update 13th February 2023

[h2]Hello everyone! [/h2]
Todays Update contains new lobby features and bugfixes:

- you can now directly start all kinds of games from a lobby
- Starting friendly games from lobby does not require adding users to friend list.
- ranking points limit in steps of 50
- +- 500 ranking points limit
- fast or regular time window
- auto start after lobby complete 60 sec

- filter lobbies with friends
- filter ranked / casual
- filter fast or regular time window
- filter for number of slots
- filter Lobby-Name
- filter for incomplete lobbies

- sort by random, newest, oldest, fullest and emptiest
- fast join (Fast mode Lobbys stay open as long as you keep the app open. If you close the app all own fast mode Lobbys will be closed and left.)

- Bugfix: Game over not showing after surrender
- Bugfix: Ranking points on game over screen
- Bugfix: Games not removable from running games list



Thank you for your patience and for helping us to improve the game by sending bug reports and giving us feedback!

Your Team DIGIDICED


[ 2023-02-13 09:18:37 CET ] [ Original post ]

Lobby Room Upgrade

Hello everyone!

Currently we are testing our new Lobby Room Upgrade.
It will contain the following features:

- Lobby functions ( rebalanced tiles / fast join/ ranking points limit 50 steps +- 500/ (fast/ regular time window) (auto start 60 sec))

- Filter ( rebalanced tiles / lobbies with friends / ranked / casual / fast or regular time window )

- Lobby Name Filter (Hiding full lobbys and defining number of slots (Not in the screenshots yet))

Here is a first look:




Apart from that we fixed following issues in this version:
-fixed game over not showing after surrender
-fixed ranking points on game over screen

We hope to share this features and fixes with you soon, after having them tested!

And lastly: We added an explanation on how our ranking system works to our FAQ's. You can find it on this page:
https://digidiced.com/faqs/
"How does the ranking system work?"


[ 2023-01-18 15:41:50 CET ] [ Original post ]

Update - 14.11.2022

[h2]Hello everyone! [/h2]

Todays Update contains the following changes and fixes:


  • PC version adjustment: Your own board is always on the left
  • Games can now be skipped with the next game button
  • Fixed: replay showing unnecessary passes
  • Fixed: next game button not showing up when a new turn comes in
  • Fixed: score not showing correctly in running games
  • Fixed: tile preview showing all zeros when loading into a game


[ 2022-11-14 10:25:09 CET ] [ Original post ]

Update - 3rd November 2022

[h2]Hello everyone![/h2]

Todays Update will contain the following:


  • Fixed: Loading screen stuck for some users
  • Fixed: Next Game Button flawed
  • Game Timer reimplemented
  • Legacy Ranking implemented
  • Timer in ranked games back to old values
  • Prominent usernames in the chat lobby


[ 2022-11-03 14:24:32 CET ] [ Original post ]

Here is what's is new!


  • New UI version in order to cover any solutions on smartphones and tablets
  • New PC UI Setup so that it is possible to see the opponents blanket.
  • New rebalanced tiles by Tysen Streib (new game mode option)
  • New Mainmenu with Chat Lobby & Lobby creation / extended profile / better save game handling / new backend
  • New Handling of tiles skins: random and faithful to the boardgame
  • New Challenge with additional and optimized AI levels (5)
  • New Themes available: Halloween.
  • We will now step by step implement the official themes.


[ 2022-10-29 07:57:46 CET ] [ Original post ]

Important News about the upcoming migration!

[h2]Dear User,[/h2]
as we already informed you, we are migrating an upgraded version of Patchwork to our new server. Patchwork is one of our oldest games... actually the second we produced since the founding... and we are really happy with the new features patchwork will have.

It will go live this weekend (29-30 Oct 22)! Because of that we have some important news for you. Some data will not be migrated and we will start a new ranked season!

You can have a look at our new feature list here:
https://digidiced.com/patchwork/

Follow this link in order to learn more about the migration itself:
https://digidiced.com/patchwork-cc/

Your DIGIDICED Team


[ 2022-10-25 17:54:51 CET ] [ Original post ]

Gaia Project Hitting the Steam Store!

Dear community,

the last week of the beta testing has begun and Gaia Project will be available in the last week of may.

https://www.store.steampowered.com/app/1516400/

If you like to see the Beta Trailer follow this link:

https://www.youtube.com/watch?v=HRSUGwhQd8M

See you in the game soon ^^


[ 2021-05-20 00:55:10 CET ] [ Original post ]

Patchnotes 1.49

Added a new harder AI
- The other AIs took notice and improved as well


[ 2017-08-07 10:44:33 CET ] [ Original post ]

Patchnotes 1.49

Added a new harder AI
- The other AIs took notice and improved as well


[ 2017-08-07 10:44:33 CET ] [ Original post ]