We have just pushed 4.1 which tweaks some AI difficulty and fixes some bugs, for more details check the release notes below.
Also, if you haven't seen it yet, yesterday's devblog discusses some big changes for Alpha 5, including the shift in focus towards an in-game ship editor. For more details, visit the blog post.
Release Notes
Ver: Alpha 4.1.3181 (Steam Build 1234919)
AI pirate attacks (in non pirate regions) should be less frequent, with less ships in lower level regions. Both pirates and trade ships should see a more sporadic frequency in how often they appear when the previous spawn is killed or leaves a region.
AI beam weapons now do slightly less damage than previously, scales approximately to region level
Torpedoes should no longer explode on warp bubbles
Ship splitting should no longer result in "warp in" sound effect
Lasers should now able to hit torpedoes again
Discovery timestamps now appropriately account for timezones.
Changed external IP detection process. Should be consistently faster now when creating a multiplayer game.
Fixed "speed" entry for weapon comparison tooltips
Take the helm of a starship as you explore, blast or trade your way through the cosmos in a procedurally generated sandbox universe where every tile matters. Use your ship to explore unknown star systems, become a pirate preying on trade routes or do work for the military as your fate is in your own hands.
Key Features:
Every object is made up of tiles, which can be destroyed, created or changed allowing for very tactical combat
Procedurally generated universe — Enter a different seed and each universe is different
Multiple factions — Each with a dozen or more starships
Near-real Newtonian physics allowing for a better space-like experience — Use a tractored ship as a shield against attacks or use it to smash into the enemy
Ship customization — Change the color of the tiles of your ship for the ultimate in self-expression (coming soon)
Trade system — Have a bunch of stuff you don't want? Travel to a nearby tradepost and sell it, or buy that crucial upgrade you need (coming soon)
Manufacturing system — Gather key materials and use it, along with specialty labs, to create new ships and components, or upgrade existing ones
Single Player and Multiplayer — Play singleplayer or multiplayer on LAN or Internet
Cross Platform — Windows, Mac (coming soon) and Linux (coming soon)
Ongoing Free Updates — Continue to receive updates as features and content are added
MINIMAL SETUP
OS: Ubuntu 14.04
Processor: 1.7 Ghz Core 2 DuoMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: 256 MB VRAM. SM 2
Storage: 300 MB available spaceAdditional Notes: Requires 64bit operating system