Though things are taking longer than expected Alpha 5 is well under way and as you can see in the image above we have been working on a new paperdoll and inventory UI.
We're putting the paperdolls directly on your ship/vessel (and inspection target) and anchoring the inventory to the left and right of the screen. This should make things a lot easier to see what your ship is doing while the inventory is open. Don't worry though, it'll operate same as before, and only be visible when you want it to (you either click on your vessel, hit "I" or the inventory button next to the action bar). That's a screenshot of it actually in game as of October 24th, not a mockup in Photoshop. So it's currently missing a few additional elements, like a "TAKE CONTROL" or the "ABANDON OWNERSHIP" buttons which will be added in the next few days.
As we continue to make graphical improvements to the game to make things nicer looking, we hope to still maintain a consistent art style. If you think something goes too far, let us know. In general, we're eager to hear what you think of the changes, now and when you're finally able to get your hands on the game.
For more information and an in depth description of why things are taking so long please check out the full post on our blog : http://spaceimpossible.tumblr.com/post/152296737616/new-paperdoll-update
Take the helm of a starship as you explore, blast or trade your way through the cosmos in a procedurally generated sandbox universe where every tile matters. Use your ship to explore unknown star systems, become a pirate preying on trade routes or do work for the military as your fate is in your own hands.
Key Features:
Every object is made up of tiles, which can be destroyed, created or changed allowing for very tactical combat
Procedurally generated universe — Enter a different seed and each universe is different
Multiple factions — Each with a dozen or more starships
Near-real Newtonian physics allowing for a better space-like experience — Use a tractored ship as a shield against attacks or use it to smash into the enemy
Ship customization — Change the color of the tiles of your ship for the ultimate in self-expression (coming soon)
Trade system — Have a bunch of stuff you don't want? Travel to a nearby tradepost and sell it, or buy that crucial upgrade you need (coming soon)
Manufacturing system — Gather key materials and use it, along with specialty labs, to create new ships and components, or upgrade existing ones
Single Player and Multiplayer — Play singleplayer or multiplayer on LAN or Internet
Cross Platform — Windows, Mac (coming soon) and Linux (coming soon)
Ongoing Free Updates — Continue to receive updates as features and content are added
MINIMAL SETUP
OS: Ubuntu 14.04
Processor: 1.7 Ghz Core 2 DuoMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: 256 MB VRAM. SM 2
Storage: 300 MB available spaceAdditional Notes: Requires 64bit operating system