Things have been a bit on the quiet side lately. Between end of the year stuff and some personal stuff (Rex is doing much better, thanks for all the well wishes) Alpha 5 has taken longer than hoped.
It still won't be quite ready before the end of the year. We could maybe rush it out, but we won't be able to support it properly over the week surrounding Christmas and it won't be up to our own internal expectations, so we aren't going to do that.
But don't fret just yet. By the end of the day on December 20th, we will be posting a public test branch here on Steam for adventurous players to test out. There will be bugs, there will be issues, you are promised that. However it should be fairly playable and we hope that over the winter holiday players may give it a few minutes and take a moment to either leave feedback or just allay their fears that the development has halted. We're 100% on board and focused.
We will then hit the ground running in January 2017 and wrap up Alpha 5 with a proper release, while also updating the public test build every few days until the release. We think that'll work pretty well. We then hope that Alpha 6 will be back to a 4-6 week turn around as undoubtedly some things from Alpha 5 will need additional balancing or polish.
Take the helm of a starship as you explore, blast or trade your way through the cosmos in a procedurally generated sandbox universe where every tile matters. Use your ship to explore unknown star systems, become a pirate preying on trade routes or do work for the military as your fate is in your own hands.
Key Features:
Every object is made up of tiles, which can be destroyed, created or changed allowing for very tactical combat
Procedurally generated universe — Enter a different seed and each universe is different
Multiple factions — Each with a dozen or more starships
Near-real Newtonian physics allowing for a better space-like experience — Use a tractored ship as a shield against attacks or use it to smash into the enemy
Ship customization — Change the color of the tiles of your ship for the ultimate in self-expression (coming soon)
Trade system — Have a bunch of stuff you don't want? Travel to a nearby tradepost and sell it, or buy that crucial upgrade you need (coming soon)
Manufacturing system — Gather key materials and use it, along with specialty labs, to create new ships and components, or upgrade existing ones
Single Player and Multiplayer — Play singleplayer or multiplayer on LAN or Internet
Cross Platform — Windows, Mac (coming soon) and Linux (coming soon)
Ongoing Free Updates — Continue to receive updates as features and content are added
MINIMAL SETUP
OS: Ubuntu 14.04
Processor: 1.7 Ghz Core 2 DuoMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: 256 MB VRAM. SM 2
Storage: 300 MB available spaceAdditional Notes: Requires 64bit operating system