
It's been a number of months since Alpha 4. We apologize for the delay, but we think it's been worth the wait. We've listened to feedback and we hope everyone is as excited about the improvements as we are.
New features/Major Changes:
NOTE: DUE TO FILE FORMAT CHANGES, UNIVERSES MADE IN ALPHA 4 ARE NOT COMPATIBLE WITH ALPHA 5.
Vessel Building - Fully customize your ships (or anything for that matter) with the help of the new component type "Assemblers". Add and remove tiles, paint, add and remove mounts and components while in the new Build mode. Save copies of your favorite designs locally for later re-use.
A Gigantic Universe - We've added the capability for multiple star systems. The universe is now approximately 4 billion star systems large, with each star system consisting of 15-60 regions each.
Star System View - No longer use warp gates to hop directly from one region to another, instead go to warp and see yourself inside the larger star system. Steer your vessel from one region to another, or engage with other ships in warp, and drag them into a fight.
Completely Redone Manufacturing - Manufacturing has been completely overhauled. No more insta-make, but instead queue things up into a vessel's lab. Check your Home Station for a lab (see the HAMMER on the inspection panel), and use the Build mode to add more. As a result, recipe material costs have been significantly reduced.
Full Collision Physics - Thanks to a significant architecture change (Rex Note: I'd say IMPROVEMENT personally) we now have the capability for an authoritative physics simulation. That means anything and everything can be collided with, pushed or jostled. Collision damage is disabled for the time being though.
New Paper Dolls - Gone are the static panel and paper dolls from Alpha 1-4. Components and other logical elements are now displayed over the top of your vessel or any other inspected target, and move, rotate and update in real-time.
For all the juicy details please check out the forum post that goes more indepth as to what these features mean and how to access them (
http://steamcommunity.com/app/416240/discussions/0/135512931353253988/).
The game is still in alpha and Alpha 5 has experienced some major changes and therefore we expect there will be bugs, for all the current known issues please check this forum post (
http://steamcommunity.com/app/416240/discussions/0/135512931353278369/) and if you do happen to encounter a problem not on this list we encourage you to let us know over on the bug thread (
http://steamcommunity.com/app/416240/discussions/0/135512931353228732/)
OSX / LINUX USERS NOTE - The current live build does not work on OSX/Linux and gets stuck at 21%. We are currently working on fixing this but suggest you switch over to the "Alpha 4" branch to continue playing the game for the moment
[ 2017-03-30 19:06:29 CET ] [ Original post ]