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BETA 2.1 Released

BETA 2.1 is a small hotfix patch that addresses some issues discovered by players as well as some other more technical problems.

Patch Notes


Fixes


  • FIX: Fixed an issue where a Construction Access error was being generated even if the vessel should be valid for construction.
  • FIX: Fixed some weapon effects not being cleaned up properly at the end of the effect.
  • FIX: Fixed some low level issues to do with copying of object data. We caught this happening by chance and it was affecting things like when going to and from warp. This issue may explain certain unexpected behavior with mounts on vessels.
  • FIX: Fixed an issue where weapon blob effects were not being cleaned correctly.
  • FIX: Fixed some issues to do with object cleanup. This should result in better overall performance and scene integrity.
  • FIX: Fixed incorrectly oriented Mag Blastors on the Drumegeethalt.
  • FIX: Fixed a reliability issue to do with seating/unseating of Components from Mounts.
  • FIX: Fixed an issue where tiles were not being pruned correctly from Mounts when the parent vessel was being split due to tile removal (e.g. in combat).
  • FIX: Fixed tile health clamping. In certain situations the health was wrapping around, and the tile was healing instead of being destroyed.
  • FIX: Fixed an issue where the original tile being destroyed during certain splash damage situations was incorrectly not dropping tile loot or being properly destroyed on the server leading to unexpected split behavior on following splits.
  • FIX: Fixed a number of issues stemming from duplicate tile health network messages leading to sync issues on the client.
  • FIX: Removed physics collisions from item colliders, which should lead to massive performance improvements during battle situations.
  • FIX: Fixed an issue where the effects of Components (mainly weapons) was not being cleaned correctly when the Component was removed. This should provide a slight performance improvement over long game sessions.


[ 2020-03-31 20:07:31 CET ] [ Original post ]



Space Impossible
Happy Polygon
  • Developer

  • Happy Polygon
  • Publisher

  • 2016-03-01
  • Release

  • Action Indie Adventure Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 126  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (119 reviews)


  • Review Score

  • http://www.spaceimpossible.com
  • Website

  • https://store.steampowered.com/app/416240 
  • Steam Store

  • The Game includes VR Support



    Space Impossible Linux [64.21 M]

  • Public Linux depots

  • Take the helm of a starship as you explore, blast or trade your way through the cosmos in a procedurally generated sandbox universe where every tile matters. Use your ship to explore unknown star systems, become a pirate preying on trade routes or do work for the military as your fate is in your own hands.

    Key Features:
    • Every object is made up of tiles, which can be destroyed, created or changed allowing for very tactical combat
    • Procedurally generated universe — Enter a different seed and each universe is different
    • Multiple factions — Each with a dozen or more starships
    • Near-real Newtonian physics allowing for a better space-like experience — Use a tractored ship as a shield against attacks or use it to smash into the enemy
    • Ship customization — Change the color of the tiles of your ship for the ultimate in self-expression (coming soon)
    • Trade system — Have a bunch of stuff you don't want? Travel to a nearby tradepost and sell it, or buy that crucial upgrade you need (coming soon)
    • Manufacturing system — Gather key materials and use it, along with specialty labs, to create new ships and components, or upgrade existing ones
    • Single Player and Multiplayer — Play singleplayer or multiplayer on LAN or Internet
    • Cross Platform — Windows, Mac (coming soon) and Linux (coming soon)
    • Ongoing Free Updates — Continue to receive updates as features and content are added
    MINIMAL SETUP
    • OS: Ubuntu 14.04
    • Processor: 1.7 Ghz Core 2 DuoMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 256 MB VRAM. SM 2
    • Storage: 300 MB available spaceAdditional Notes: Requires 64bit operating system
    GAMEBILLET

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    0.53$ (92%)

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