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BETA 6 Pre-Release 1 Now Available

We have just made a Pre-Release build for BETA 6 available. This BETA has taken a little more time than expected we had to add some critical systems as well as being sidelined by a Windows update which has forced us to update the underlying engine for the game. We hope everyone, whether brand new or experienced, will learn something new or helpful from the additions added in BETA 6.

Changes


BETA 6 brings a number of new quality-of-life features to Space Impossible. First and foremost is the Stats. The Stats will now show you metrics like exactly how far you have traveled, how many bad guys (and what factions) you've blown up, how many items you've sold and bought and much more. Second is the Codex. The Codex serves as both an interactive tutorial system as well as general ingame information resource. We believe this will help new players learn more about the game, while remaining in game, as well as provide some indepth information that even experienced players may not be aware of. On the AI front, in preparation for upcoming Betas, AI vessels inside of distress regions will no longer want to immediately kill you, even if they're pleading for help. This will be further fleshed out later, but for now it should ensure gameplay is closer matched to dialogue. Additionally AI vessels now have preset weapon groups, much like player vessels, and will attempt to use them appropriately. We have also taken player feedback and our own thoughts on shields and the point defense weapons and decided to make them into shields. Similarly on player feedback, we've added old recipes to higher level labs, which should cut down on the sheer number of required labs. On the technical side, in order to support the new Codex (and the continuously expanding amount of text), we've changed the formatting for the language files to a YAML based system. However, the language system will still load the older .lang file if a yml is not available. Also we have done some terminology clarification. Reactors produce POWER, components require POWER, and ENERGY is a type of weapon and shield. Finally, we have updated the underlying engine to a newer version. This has already shown some improvement in certain situations like networking, but there may still be a few side effects (mostly visual glitches) still to be caught and fixed. Typically we would not upgrade the version at this stage of development, but a recent Windows 10 update had a significant negative performance impact during development of BETA 6. If you would like to check out this pre-release build all the usual things apply, it will have problems (some of which we know about) and it may break your universe. Let us know your thoughts via the forums or on our discord If you still wish to give it a try check out all the changes and details here : https://steamcommunity.com/app/416240/discussions/23/2997669714007367923/ and how to access it here: https://steamcommunity.com/app/416240/discussions/23/2997669714007369655/


[ 2020-11-09 21:59:31 CET ] [ Original post ]



Space Impossible
Happy Polygon
  • Developer

  • Happy Polygon
  • Publisher

  • 2016-03-01
  • Release

  • Action Indie Adventure Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 126  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (119 reviews)


  • Review Score

  • http://www.spaceimpossible.com
  • Website

  • https://store.steampowered.com/app/416240 
  • Steam Store

  • The Game includes VR Support



    Space Impossible Linux [64.21 M]

  • Public Linux depots

  • Take the helm of a starship as you explore, blast or trade your way through the cosmos in a procedurally generated sandbox universe where every tile matters. Use your ship to explore unknown star systems, become a pirate preying on trade routes or do work for the military as your fate is in your own hands.

    Key Features:
    • Every object is made up of tiles, which can be destroyed, created or changed allowing for very tactical combat
    • Procedurally generated universe — Enter a different seed and each universe is different
    • Multiple factions — Each with a dozen or more starships
    • Near-real Newtonian physics allowing for a better space-like experience — Use a tractored ship as a shield against attacks or use it to smash into the enemy
    • Ship customization — Change the color of the tiles of your ship for the ultimate in self-expression (coming soon)
    • Trade system — Have a bunch of stuff you don't want? Travel to a nearby tradepost and sell it, or buy that crucial upgrade you need (coming soon)
    • Manufacturing system — Gather key materials and use it, along with specialty labs, to create new ships and components, or upgrade existing ones
    • Single Player and Multiplayer — Play singleplayer or multiplayer on LAN or Internet
    • Cross Platform — Windows, Mac (coming soon) and Linux (coming soon)
    • Ongoing Free Updates — Continue to receive updates as features and content are added
    MINIMAL SETUP
    • OS: Ubuntu 14.04
    • Processor: 1.7 Ghz Core 2 DuoMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 256 MB VRAM. SM 2
    • Storage: 300 MB available spaceAdditional Notes: Requires 64bit operating system
    GAMEBILLET

    [ 5951 ]

    4.12$ (17%)
    2.00$ (80%)
    16.99$ (15%)
    12.42$ (17%)
    4.79$ (78%)
    12.74$ (15%)
    12.44$ (17%)
    13.79$ (8%)
    16.57$ (17%)
    17.19$ (14%)
    4.50$ (75%)
    12.59$ (16%)
    25.99$ (35%)
    13.19$ (18%)
    4.19$ (16%)
    4.24$ (15%)
    7.64$ (15%)
    8.95$ (78%)
    9.60$ (68%)
    6.67$ (78%)
    12.74$ (15%)
    1.98$ (92%)
    20.49$ (18%)
    12.87$ (8%)
    15.79$ (12%)
    17.19$ (14%)
    9.55$ (68%)
    3.96$ (84%)
    6.67$ (78%)
    10.17$ (15%)
    GAMERSGATE

    [ 3154 ]

    4.25$ (79%)
    7.5$ (81%)
    10.0$ (75%)
    9.0$ (70%)
    0.58$ (85%)
    0.68$ (83%)
    5.0$ (75%)
    0.6$ (92%)
    0.89$ (87%)
    0.68$ (83%)
    0.59$ (40%)
    9.37$ (63%)
    5.1$ (66%)
    0.75$ (85%)
    1.5$ (81%)
    4.95$ (67%)
    5.25$ (85%)
    0.56$ (81%)
    2.0$ (90%)
    3.0$ (92%)
    20.0$ (50%)
    0.75$ (92%)
    1.13$ (92%)
    0.45$ (85%)
    7.99$ (20%)
    3.83$ (77%)
    1.13$ (92%)
    14.18$ (68%)
    6.25$ (75%)
    3.0$ (92%)

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