Hi everyone. We were hoping to release the B7 Pre-Release today, but it's still a bit too buggy. The rest of the week will be the Christmas holidays, and work will have to wait until after Boxing Day. But, what we can do is talk a bit about what is coming in BETA 7 and what's been done so far.
As a prelude to revamping missions, we first decided to tackle Distress Calls. These are one of the most obvious things in game, especially while at warp, and yet to date one of the weakest pieces of game content. We are hoping to change that.
BETA 7 sees a number of changes to Distress Calls. Building off some work done in B6, Distress Calls will now not be immediately hostile. You may find a ship in genuine distress for any number of reasons. It could be missing its engines, reactors or more. It may ask for some assistance in the form of items, or it may ask for a tow to a near starbase or several other ways that you can render aid.
Upon successfully helping the vessel, you will typically receive some faction and possibly some currency for your trouble.
Like before, you will still have the chance of finding a wreck, but now the wreck may be littered with debris. There is now the chance of finding a ship's log, a small text log possibly giving some insight into how the ship or station ultimately met its fate.
Of course in keeping with the Space Impossible spirit, you can always be a giant jerk and just blast and loot the vessel, the choice is yours.
That's all for now, we're still aiming for a Pre-Release before or on Dec 31st, nearly reaching our stated goal. Have a Merry Christmas and Happy New Year.
Space Impossible
Happy Polygon
Happy Polygon
2016-03-01
Action Indie Adventure Singleplayer Multiplayer Coop EA
Game News Posts 126
🎹🖱️Keyboard + Mouse
Very Positive
(119 reviews)
http://www.spaceimpossible.com
https://store.steampowered.com/app/416240 
The Game includes VR Support
Space Impossible Linux [64.21 M]
Key Features:
- Every object is made up of tiles, which can be destroyed, created or changed allowing for very tactical combat
- Procedurally generated universe — Enter a different seed and each universe is different
- Multiple factions — Each with a dozen or more starships
- Near-real Newtonian physics allowing for a better space-like experience — Use a tractored ship as a shield against attacks or use it to smash into the enemy
- Ship customization — Change the color of the tiles of your ship for the ultimate in self-expression (coming soon)
- Trade system — Have a bunch of stuff you don't want? Travel to a nearby tradepost and sell it, or buy that crucial upgrade you need (coming soon)
- Manufacturing system — Gather key materials and use it, along with specialty labs, to create new ships and components, or upgrade existing ones
- Single Player and Multiplayer — Play singleplayer or multiplayer on LAN or Internet
- Cross Platform — Windows, Mac (coming soon) and Linux (coming soon)
- Ongoing Free Updates — Continue to receive updates as features and content are added
- OS: Ubuntu 14.04
- Processor: 1.7 Ghz Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256 MB VRAM. SM 2
- Storage: 300 MB available spaceAdditional Notes: Requires 64bit operating system
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