We have just pushed a Pre-Release for BETA 7 to the test branch. BETA 7 brings some major improvements to Distress Calls.
Changes
Normally for a pre-release we would write this up in paragraph form, but let's try a simple summary of changes:
Vessels in distress will not be immediately hostile unlike in the past. You will be met with a hail on entering the region too.
Wrecks can now come with item debris spawned in space (composition of pool still in flux)
Can still find abandoned derelicts, ships in a better state to take control of. Should be quite rare.
A large probability of finding ships in actual distress. They may ask for parts to complete repairs, a tow to a friendly station, or a ride for their personnel in your cargo bay. There is also a situation where a ship becomes encased in ice (or other) tiles and require help in freeing them.
You may find a data log for a ship.
Rewards consist of faction and some money
Pirates will accept other factions ships or personnel for pirate reasons
You can always just blow up the distressed ship if you prefer
Tractoring should now stay intact when leaving warp & jumpgates
Lots of new text to add a little humanity (or alienness) to the distressed ships and stations
We're looking into a bug or two, fixed a few reported bugs from BETA 6 and will probably have the final BETA 7 build for first week of January.
If you would like to check out this pre-release build all the usual things apply, it will have problems (some of which we know about) and it may break your universe. Let us know your thoughts via the forums or on our discord
If you still wish to give it a try check out all the changes and details here : https://steamcommunity.com/app/416240/discussions/24/2995422855907664054/
and how to access it here: https://steamcommunity.com/app/416240/discussions/24/2995422855907653128/ [ 2020-12-30 22:18:37 CET ][ Original post ]
Take the helm of a starship as you explore, blast or trade your way through the cosmos in a procedurally generated sandbox universe where every tile matters. Use your ship to explore unknown star systems, become a pirate preying on trade routes or do work for the military as your fate is in your own hands.
Key Features:
Every object is made up of tiles, which can be destroyed, created or changed allowing for very tactical combat
Procedurally generated universe — Enter a different seed and each universe is different
Multiple factions — Each with a dozen or more starships
Near-real Newtonian physics allowing for a better space-like experience — Use a tractored ship as a shield against attacks or use it to smash into the enemy
Ship customization — Change the color of the tiles of your ship for the ultimate in self-expression (coming soon)
Trade system — Have a bunch of stuff you don't want? Travel to a nearby tradepost and sell it, or buy that crucial upgrade you need (coming soon)
Manufacturing system — Gather key materials and use it, along with specialty labs, to create new ships and components, or upgrade existing ones
Single Player and Multiplayer — Play singleplayer or multiplayer on LAN or Internet
Cross Platform — Windows, Mac (coming soon) and Linux (coming soon)
Ongoing Free Updates — Continue to receive updates as features and content are added
MINIMAL SETUP
OS: Ubuntu 14.04
Processor: 1.7 Ghz Core 2 DuoMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: 256 MB VRAM. SM 2
Storage: 300 MB available spaceAdditional Notes: Requires 64bit operating system