Hi everyone,
Hope December and the end of 2021 is finding everyone well. Space Impossible is making progress at our typical "never quite fast enough" rate. BETA 8 has been in the works for a long time, and incase you aren't on the Discord or keeping an otherwise close eye, nearing completion.
We are being a bit more cautious with BETA 8 release, since it is the biggest change to the game since probably ALPHA 4->5. The universe is changing, how you move around the universe is changing, the pacing and progress for how you advance through the universe is changing, nearly every region and object templates have been updated/changed, weapons and other components all rebalanced, trade items introduced and emphasis added (for those so inclined). It is huge. And with huge comes bugs. As usual, we try not to release until we are confident in little-to-none significant bugs.
To meet that standard, we have been releasing Experimental builds. You won't see news posts about these, but they are there (can find more info on Discord or the Steam Forums). We had a few at the start of BETA 8 development as we tested out specific system changes, but now we are also using them as we find and fix bugs found by us and some devoted players. We expect one Experimental build a week, give or take, through January, with the Pre-Release and full Release around the end of January or start of February.
Once BETA 8 is finally done and released, we will talk in 2022 about what's coming for BETA 9 and BETA 10. We do not expect these to take as long as BETA 8.
That's it for now, feast your eyes on some screenshots from BETA 8 if you haven't seen them yet. Hope everyone has a Merry Christmas and Happy New Year and see you (and BETA 8) in 2022.
RexSpaceman and Stuffie
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Space Impossible
Happy Polygon
Happy Polygon
2016-03-01
Action Indie Adventure Singleplayer Multiplayer Coop EA
Game News Posts 126
🎹🖱️Keyboard + Mouse
Very Positive
(119 reviews)
http://www.spaceimpossible.com
https://store.steampowered.com/app/416240 
The Game includes VR Support
Space Impossible Linux [64.21 M]
Key Features:
- Every object is made up of tiles, which can be destroyed, created or changed allowing for very tactical combat
- Procedurally generated universe — Enter a different seed and each universe is different
- Multiple factions — Each with a dozen or more starships
- Near-real Newtonian physics allowing for a better space-like experience — Use a tractored ship as a shield against attacks or use it to smash into the enemy
- Ship customization — Change the color of the tiles of your ship for the ultimate in self-expression (coming soon)
- Trade system — Have a bunch of stuff you don't want? Travel to a nearby tradepost and sell it, or buy that crucial upgrade you need (coming soon)
- Manufacturing system — Gather key materials and use it, along with specialty labs, to create new ships and components, or upgrade existing ones
- Single Player and Multiplayer — Play singleplayer or multiplayer on LAN or Internet
- Cross Platform — Windows, Mac (coming soon) and Linux (coming soon)
- Ongoing Free Updates — Continue to receive updates as features and content are added
- OS: Ubuntu 14.04
- Processor: 1.7 Ghz Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256 MB VRAM. SM 2
- Storage: 300 MB available spaceAdditional Notes: Requires 64bit operating system
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