Hi everyone,
Hope December and the end of 2021 is finding everyone well. Space Impossible is making progress at our typical "never quite fast enough" rate. BETA 8 has been in the works for a long time, and incase you aren't on the Discord or keeping an otherwise close eye, nearing completion.
We are being a bit more cautious with BETA 8 release, since it is the biggest change to the game since probably ALPHA 4->5. The universe is changing, how you move around the universe is changing, the pacing and progress for how you advance through the universe is changing, nearly every region and object templates have been updated/changed, weapons and other components all rebalanced, trade items introduced and emphasis added (for those so inclined). It is huge. And with huge comes bugs. As usual, we try not to release until we are confident in little-to-none significant bugs.
To meet that standard, we have been releasing Experimental builds. You won't see news posts about these, but they are there (can find more info on Discord or the Steam Forums). We had a few at the start of BETA 8 development as we tested out specific system changes, but now we are also using them as we find and fix bugs found by us and some devoted players. We expect one Experimental build a week, give or take, through January, with the Pre-Release and full Release around the end of January or start of February.
Once BETA 8 is finally done and released, we will talk in 2022 about what's coming for BETA 9 and BETA 10. We do not expect these to take as long as BETA 8.
That's it for now, feast your eyes on some screenshots from BETA 8 if you haven't seen them yet. Hope everyone has a Merry Christmas and Happy New Year and see you (and BETA 8) in 2022.
RexSpaceman and Stuffie
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Take the helm of a starship as you explore, blast or trade your way through the cosmos in a procedurally generated sandbox universe where every tile matters. Use your ship to explore unknown star systems, become a pirate preying on trade routes or do work for the military as your fate is in your own hands.
Key Features:
Every object is made up of tiles, which can be destroyed, created or changed allowing for very tactical combat
Procedurally generated universe — Enter a different seed and each universe is different
Multiple factions — Each with a dozen or more starships
Near-real Newtonian physics allowing for a better space-like experience — Use a tractored ship as a shield against attacks or use it to smash into the enemy
Ship customization — Change the color of the tiles of your ship for the ultimate in self-expression (coming soon)
Trade system — Have a bunch of stuff you don't want? Travel to a nearby tradepost and sell it, or buy that crucial upgrade you need (coming soon)
Manufacturing system — Gather key materials and use it, along with specialty labs, to create new ships and components, or upgrade existing ones
Single Player and Multiplayer — Play singleplayer or multiplayer on LAN or Internet
Cross Platform — Windows, Mac (coming soon) and Linux (coming soon)
Ongoing Free Updates — Continue to receive updates as features and content are added
MINIMAL SETUP
OS: Ubuntu 14.04
Processor: 1.7 Ghz Core 2 DuoMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: 256 MB VRAM. SM 2
Storage: 300 MB available spaceAdditional Notes: Requires 64bit operating system