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[previewyoutube=75k0PmVeWAM;full][/previewyoutube] BETA 8 has finally arrived! A long update in the making, this is one of Space Impossible's biggest updates yet. We have taken all that we have learned over the last few updates and applied it across the board to make it the best it has yet been. This ranges from universe generation and layout, combat balance, content balancing and embellishment, AI interaction and awareness, making faction matter more, manufacturing streamlining, construction improvements out the wazoo, performance improvements, rare bug fixing and more. It has been through a number of Experimental builds, which were a new thing for the game, but proved to be exceptionally useful, both to gather player feedback as well as try out things without the need to fully commit to them, and give them more time to get the bugs rattled out. For those who don't want to read the whole changelog, here's the TL;DR;
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