We're still working hard on online multiplayer. The game seems to be working now, but we have to do lobbies, invites, and steam integration before we can turn it over to you guys. Sorry if this is taking a bit long for some of you. We thought we should update with a bunch of the other fixes we've done, and we'd list them all if we had taken notes or could remember. Still, here are some that we do know. @ A.I. is smarter, and faster now. This does make the game a little more difficult, but mostly it just makes the A.I. turns faster and not kill the framerate. @ Lighting and ambience in dungeon mode has been updated. It has a tiny bit more colour in it with some faint reds in the darkness and varied specular on parts. @Multiple crash scenarios have been found and fixed, Mostly found in online multiplayer testing admittedly but they apply to local multiplayer and often single player too. @Top Left help box now split the help in 3 messages to make it easier to read. Some people may like this, some may not, most probably won't care. @Level 9 now has an extra story slide in it so it's not as confusing switching from Chantelle, Ashon, Meu , and Yokusel in level 8 and the level 9 cutscene, directly into level 9 with Rojef. @ score reporting in multiplayer has been updated so it's easier to understand the scores when looking at the game info screen. Also slightly adjusted sudden death scenario so it shows why a team won as soon as sudden death started (The other team died on the last round) @ Projectile code has been fixed so they are easier to see and look better @Other fixes and tweaks that we've no doubt forgotten since we're just changing loads of stuff as we make the multiplayer work. Thanks again for all you guys who have supported out game. Without you we'd be nowhere.
The Living Dungeon
RadiationBurn
RadiationBurn
2015-11-02
Indie Strategy Simulation Singleplayer Multiplayer
Game News Posts 34
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed
(25 reviews)
http://www.thelivingdungeon.com
https://store.steampowered.com/app/362290 
The Game includes VR Support
The Living Dungeon Linux [1.22 G]The Living Dungeon Mac [1.17 G]The Living Dungeon Linux 32Bit [1.17 G]
The Living Dungeon: Unearthed
Up to 9 players can take part in a battle of wits, luck, and skulduggery. Survive other adventurers, monsters, and the dungeon itself through combat, agility or dungeon manipulation. Only the strongest, fastest and smartest survive.
Each player has only 5 actions per turn. They then have only 2 fretful minutes to decide what to do with those 5 actions. Panic will set in. The possibilities and threats will become overwhelming. Your mind will freeze up! Your time is running out for you to complete your objective, but one wrong move could be fatal! There are just so many ways to die in The Living Dungeon.
Features
- Lots to Do: a thirty hour story mode, 4 multiplayer modes including Assassination, Head Hunter, Random Assassination, and Escape mode. All of that and you only need one controller.
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- Unique Gameplay: Mix Tactics, luck and wit to outplan and out manoeuvre your enemies. Kill them, or help them kill themselves.
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- Replay Value: The board layouts are generated randomly, so with A.I. biases and dice involved, no two games will ever be the same.
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- Drop In/Out Multiplayer: Oh no! Phone call in the middle of an epic game with 8 players! It’s ok. You can switch your character onto A.I. mode temporarily. You don’t have to stop the game.
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- Double Style: Play the game in a nasty evil dungeon, or a friendlier board game in a tavern. Two visual stylings to suit your mood.
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- Control The Dungeon: Your little sister came in and wants to join in right in the middle of an epic match. Why not let her take over the dungeon. That way you can bribe her to ensure your victory.
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- That’s Enough: You don’t need any more bullet points because this is a totally different experience and great fun. It’s also quite pretty.
IMPORTANT NOTE: This game is currently LOCAL MULTIPALYER ONLY , using a Hot Seat system. Networking will hopefully be added in a near future update but we do not want to mis-sell the game as there has been some confusion. We're sure most of you will love the game, but it is currently local multiplayer, and a 30hr single player story.
- OS: UBUNTU 16.04
- Processor: pentium i3Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GTX 460Sound Card: any direct X equivelant soundcardAdditional Notes: Unity based. Scalable performance so older machines may be fine.
- OS: UBUNTU 16.04
- Processor: i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 560Sound Card: any direct X equivelant soundcardAdditional Notes: Unity based. Scalable performance
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