Hello everybody. Sorry for the time between the last update and this one but hopefully it's worth it. Multiplayer:First off. The multiplayer has been updated to work with most routers. so please give it a try and invite some friends to their deaths. There are probably some routers or security systems that the multiplayer can't get through so let us know if you have one and what it is. Matchmaking: This now works. there are about 10K people with this game so finding other people looking at the same time may be tricky but we wanted to get it working on PC out of principle since the code will be used in our next game "Dead Exit" and further projects if we can. Single Player local multiplayer: This was a requested feature. You can set up an escape game with a single team. You just have to escape with as many characters as you put in a single team. i.e. if you take 3 characters they must all escape the dungeon in order to win. Bonus keys: (K) still toggles the Depth of Field (L) This will turn off the background chatter. (There is a little bug that turns it back on at random times but we'll find and fix this soon). Ummm. There was probably some other stuff we fixed but have since forgotten as we have been super busy. Thanks for being interested. Please keep telling us what you want to see in the game, and spread the word to people you think will like it, as the bigger the community, the more we can afford to do with the game. we really appreciate it.
[ 2017-02-14 00:04:37 CET ] [ Original post ]
Hello everybody. Sorry for the time between the last update and this one but hopefully it's worth it. Multiplayer:First off. The multiplayer has been updated to work with most routers. so please give it a try and invite some friends to their deaths. There are probably some routers or security systems that the multiplayer can't get through so let us know if you have one and what it is. Matchmaking: This now works. there are about 10K people with this game so finding other people looking at the same time may be tricky but we wanted to get it working on PC out of principle since the code will be used in our next game "Dead Exit" and further projects if we can. Single Player local multiplayer: This was a requested feature. You can set up an escape game with a single team. You just have to escape with as many characters as you put in a single team. i.e. if you take 3 characters they must all escape the dungeon in order to win. Bonus keys: (K) still toggles the Depth of Field (L) This will turn off the background chatter. (There is a little bug that turns it back on at random times but we'll find and fix this soon). Ummm. There was probably some other stuff we fixed but have since forgotten as we have been super busy. Thanks for being interested. Please keep telling us what you want to see in the game, and spread the word to people you think will like it, as the bigger the community, the more we can afford to do with the game. we really appreciate it.
[ 2017-02-14 00:04:37 CET ] [ Original post ]
🕹️ Partial Controller Support
- The Living Dungeon Linux [1.22 G]
- The Living Dungeon Mac [1.17 G]
- The Living Dungeon Linux 32Bit [1.17 G]
- The Living Dungeon: Unearthed
Up to 9 players can take part in a battle of wits, luck, and skulduggery. Survive other adventurers, monsters, and the dungeon itself through combat, agility or dungeon manipulation. Only the strongest, fastest and smartest survive.
Each player has only 5 actions per turn. They then have only 2 fretful minutes to decide what to do with those 5 actions. Panic will set in. The possibilities and threats will become overwhelming. Your mind will freeze up! Your time is running out for you to complete your objective, but one wrong move could be fatal! There are just so many ways to die in The Living Dungeon.
Features
- Lots to Do: a thirty hour story mode, 4 multiplayer modes including Assassination, Head Hunter, Random Assassination, and Escape mode. All of that and you only need one controller.
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- Unique Gameplay: Mix Tactics, luck and wit to outplan and out manoeuvre your enemies. Kill them, or help them kill themselves.
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- Replay Value: The board layouts are generated randomly, so with A.I. biases and dice involved, no two games will ever be the same.
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- Drop In/Out Multiplayer: Oh no! Phone call in the middle of an epic game with 8 players! It’s ok. You can switch your character onto A.I. mode temporarily. You don’t have to stop the game.
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- Double Style: Play the game in a nasty evil dungeon, or a friendlier board game in a tavern. Two visual stylings to suit your mood.
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- Control The Dungeon: Your little sister came in and wants to join in right in the middle of an epic match. Why not let her take over the dungeon. That way you can bribe her to ensure your victory.
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- That’s Enough: You don’t need any more bullet points because this is a totally different experience and great fun. It’s also quite pretty.
IMPORTANT NOTE: This game is currently LOCAL MULTIPALYER ONLY , using a Hot Seat system. Networking will hopefully be added in a near future update but we do not want to mis-sell the game as there has been some confusion. We're sure most of you will love the game, but it is currently local multiplayer, and a 30hr single player story.
- OS: UBUNTU 16.04
- Processor: pentium i3Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GTX 460Sound Card: any direct X equivelant soundcardAdditional Notes: Unity based. Scalable performance so older machines may be fine.
- OS: UBUNTU 16.04
- Processor: i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 560Sound Card: any direct X equivelant soundcardAdditional Notes: Unity based. Scalable performance
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