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This version, called Energy, brings some very important changes to the energy of the players. At the end of your match, the energy of your player will be saved and a fraction of the energy lost will be applied to your player. When starting your next match, your player will start with that energy. Quick and easy example : Magnus Haug from the StudioQi team ends his match at 58% energy. When starting a new match, Magnus will start his new match at 90%. When this match ends, he has 25% of energy. When starting the third match, his energy will be 50%. The process to recover is pretty easy, put your player as a sub or remove it completly from line up. As long as a player doesn't play in a match, he will recover energy. We want to force people to change their lineup instead of having 12 good players and winning the cup with it. In the next releases we will be focusing on player content (commenting on match result and achievements, league discussions, etc). Following that, we will start introducing Staff. Some Staff will help you to loose less energy or recover energy faster. As a side note, we have heard numerous reports about the game not giving enough Millions to keep a good competitive team alive and well. We are investigating into the issue and trying to address to issue. More news coming soon. As usual, if you find a bug, have some ideas or just want to chat, connect with us via Facebook.
This version, called Energy, brings some very important changes to the energy of the players. At the end of your match, the energy of your player will be saved and a fraction of the energy lost will be applied to your player. When starting your next match, your player will start with that energy. Quick and easy example : Magnus Haug from the StudioQi team ends his match at 58% energy. When starting a new match, Magnus will start his new match at 90%. When this match ends, he has 25% of energy. When starting the third match, his energy will be 50%. The process to recover is pretty easy, put your player as a sub or remove it completly from line up. As long as a player doesn't play in a match, he will recover energy. We want to force people to change their lineup instead of having 12 good players and winning the cup with it. In the next releases we will be focusing on player content (commenting on match result and achievements, league discussions, etc). Following that, we will start introducing Staff. Some Staff will help you to loose less energy or recover energy faster. As a side note, we have heard numerous reports about the game not giving enough Millions to keep a good competitive team alive and well. We are investigating into the issue and trying to address to issue. More news coming soon. As usual, if you find a bug, have some ideas or just want to chat, connect with us via Facebook.
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