Here's an update on how The Norwood Suite is coming along, with some new GIFs and a teaser track.
Right now I'm actively implementing music to the game, and that's proven to be intense... in a good way. As many of you might know, music has always been my primary vocation. Re-focusing on it after some time spent on other facets of game design has been like a return to the home base.
One thing I'll mention is that whereas Off-Peak's soundtrack was derived from Archie Pelago tracks that had already been floating around in some form on the ol' hard drive, Norwood Suite's music is, to a degree, more intentionally crafted for the game.
I say 'to a degree' because there's still an element of just making the music for its own sake, but now that process feels more purposeful and directed, with an arc in mind.
Here are the opening chords to one of the new pieces, just to give you a taste:
https://soundcloud.com/cosmoddd/blue-moose-man-excerpt
I'll be using these chords in a myriad of different ways, and in different contexts throughout the game. They become 'characters' in the game in their own right, and part of the world, helping reinforce the viewpoints people you'll meet, and provide wordless commentary on the environments you find yourself in. I won't say much more beyond this.
Knowing how I work, Summer feels like the most appropriate time frame and once I can get more specific with a date, I will.
thanks as ever for your support
-cosmo d
[ 2017-05-02 17:28:24 CET ] [ Original post ]
🕹️ Partial Controller Support
- Off-Peak Linux and SteamOS [593.13 M]
Welcome to Off-Peak, a game created by Archie Pelago cellist Cosmo D.
In the game, players will uncover a world where the fate of it's musicians and artists is unclear, yet their tools of the trade are highly prized. Meanwhile, the station itself provides all the comforts a commuter could ask for: great food, the best beer, entertaining board games, relaxing gardens. But who is really benefiting here? It is entirely up to the player to what degree they want to engage in and interpret Off-Peak's stories, characters and themes.
Gameplay
Off-Peak is a first-person adventure game that takes place in one giant area with multiple nooks, crannies and hidden passageways to discover. Within its own bounds, the game can be explored at any pace or direction the player so chooses. On average, the game takes roughly 20-30 minutes to play in its entirety.
Off-peak Is freeware.
- OS: Ubuntu and Steam OSMemory: 4 GB RAMGraphics: Video card with 512MB or greater VRAMSound Card: Oh yes.Additional Notes: The game is scale-able to a wide variety of resolutions and builds. Graphic options in the game determine the distance that real-time shadows are rendered.
- Memory: 4 GB RAM
- Graphics: Video card with 512MB or greater VRAMSound Card: Oh yes.Additional Notes: The game is scale-able to a wide variety of resolutions and builds. Graphic options in the game determine the distance that real-time shadows are rendered.
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