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Quatro Luzes patch 1.0.3a released!
Graphics: - New UI; - Atlas' animations reworked; - Additonal sound and particle effects. Gameplay: - Field of view slightly increased; - New standard camera angle (a little closer to Atlas' plane); - When returning to a level nexus, Atlas will reapear near the last portal used.
[ 2016-06-21 16:09:44 CET ] [ Original post ]
The new patch is available for download, featuring a completely reworked UI, new particle and sound effects, and more!
Patch Notes
Graphics: - New UI; - Atlas' animations reworked; - Additonal sound and particle effects. Gameplay: - Field of view slightly increased; - New standard camera angle (a little closer to Atlas' plane); - When returning to a level nexus, Atlas will reapear near the last portal used.
[ 2016-06-21 16:09:44 CET ] [ Original post ]
Quatro Luzes patch 1.0.3a released!
Graphics: - New UI; - Atlas' animations reworked; - Additonal sound and particle effects. Gameplay: - Field of view slightly increased; - New standard camera angle (a little closer to Atlas' plane); - When returning to a level nexus, Atlas will reapear near the last portal used.
[ 2016-06-21 16:09:44 CET ] [ Original post ]
The new patch is available for download, featuring a completely reworked UI, new particle and sound effects, and more!
Patch Notes
Graphics: - New UI; - Atlas' animations reworked; - Additonal sound and particle effects. Gameplay: - Field of view slightly increased; - New standard camera angle (a little closer to Atlas' plane); - When returning to a level nexus, Atlas will reapear near the last portal used.
[ 2016-06-21 16:09:44 CET ] [ Original post ]
Quatro Luzes 1.0.2 is finally here!
[ 2016-01-09 12:00:32 CET ] [ Original post ]
The new patch is now available for download, featuring customizable hotkeys, profile manager, and more!
Patch notes:
- Input Manager: the player now is able to customize the game's hotkeys;
- Deleting option for profiles added to the Load menu;
- Engine update to version 5.3.1;
- New global illumination system;
- Camera movement redone in some levels (mainly the Yellow World);
- No more ghosts in the level "The Labirinth".
- Bug that causes new profiles to be able to use all colors of a previous game, after returning, via in-game menu, to the main menu;
- Jump input not always being recognized;
- Bug that causes wall jumping to throw the player upwards with double the distance;
- Ending animation not triggering properly, causing Atlas to be misplaced in the final cutscene.
- Unexpected physics interaction between movable cubes and yellow springs.
[ 2016-01-09 12:00:32 CET ] [ Original post ]
Quatro Luzes 1.0.2 is finally here!
[ 2016-01-09 12:00:32 CET ] [ Original post ]
The new patch is now available for download, featuring customizable hotkeys, profile manager, and more!
Patch notes:
- Input Manager: the player now is able to customize the game's hotkeys;
- Deleting option for profiles added to the Load menu;
- Engine update to version 5.3.1;
- New global illumination system;
- Camera movement redone in some levels (mainly the Yellow World);
- No more ghosts in the level "The Labirinth".
- Bug that causes new profiles to be able to use all colors of a previous game, after returning, via in-game menu, to the main menu;
- Jump input not always being recognized;
- Bug that causes wall jumping to throw the player upwards with double the distance;
- Ending animation not triggering properly, causing Atlas to be misplaced in the final cutscene.
- Unexpected physics interaction between movable cubes and yellow springs.
[ 2016-01-09 12:00:32 CET ] [ Original post ]
Version 1.0.1a released
[ 2015-11-19 09:20:27 CET ] [ Original post ]
Patch Notes
- When getting a spirit, and option to keep playing the same level will appear, in case a level have more than one spirit.
- Rework on some levels' checkpoints, specially in the blue nexus.
- New keyboard controls and shortcuts.
- Player collision detection increased slightly.
- Minor physics bugs in certain mechanics (mainly the gold spring) are being looked into.
[ 2015-11-19 09:20:27 CET ] [ Original post ]
Version 1.0.1a released
[ 2015-11-19 09:20:26 CET ] [ Original post ]
Patch Notes
- When getting a spirit, and option to keep playing the same level will appear, in case a level have more than one spirit.
- Rework on some levels' checkpoints, specially in the blue nexus.
- New keyboard controls and shortcuts.
- Player collision detection increased slightly.
Fixes
- Minor physics bugs in certain mechanics (mainly the gold spring) are being looked into.
[ 2015-11-19 09:20:26 CET ] [ Original post ]
Version 1.0.1a released
[ 2015-11-19 09:20:26 CET ] [ Original post ]
Patch Notes
- When getting a spirit, and option to keep playing the same level will appear, in case a level have more than one spirit.
- Rework on some levels' checkpoints, specially in the blue nexus.
- New keyboard controls and shortcuts.
- Player collision detection increased slightly.
Fixes
- Minor physics bugs in certain mechanics (mainly the gold spring) are being looked into.
[ 2015-11-19 09:20:26 CET ] [ Original post ]
Quatro Luzes
Jardel Elias
Developer
Jardel Elias
Publisher
2015-11-13
Release
Game News Posts:
7
🎹🖱️Keyboard + Mouse
5 user reviews
(5 reviews)
The Game includes VR Support
Public Linux Depots:
- Quatro Luzes Depot Linux [414.44 M]
Quatro Luzes (from the Portuguese "Four Lights") is a game where you have to swap between 4 different worlds to proceed, using your brain and skill.
When the game starts, you only have access to a white, blank world. As you proceed, collecting spirits along the way, new Light Cores become available, allowing you to visit the Red, Green, Yellow and Blue worlds. It is possible to alternate between them on the fly, allowing for a very dynamic gameplay.
Some unique objects are particular of a world. For example, steam machines will only work in the Red world, since it is the hottest one. Wood trampolines only exist in the Green world, and so on.
When the game starts, you only have access to a white, blank world. As you proceed, collecting spirits along the way, new Light Cores become available, allowing you to visit the Red, Green, Yellow and Blue worlds. It is possible to alternate between them on the fly, allowing for a very dynamic gameplay.
Some unique objects are particular of a world. For example, steam machines will only work in the Red world, since it is the hottest one. Wood trampolines only exist in the Green world, and so on.
- 22 levels to explore, alternating between 4 different worlds, each with different mechanics.
- Lots of collectibles! 689 Wisps and 42 Spirits await! Some are easy to get, some are downright impossible (unless you are skilled enough).
- Intuitive controls: you move around, jump and change the world around you as fast as a button click.
- Auto-saving: your progress is saved automatically in a profile, so you can restart from where you were.
- Main ending and extra ending, unlocked at 100% completion.
MINIMAL SETUP
- OS: Ubuntu 12.04 or equivalent
- Processor: Intel Core2Duo (or Dual Core)
- Graphics: Geforce GTS 250 or higher
- Storage: 406 MB available space
- OS: Ubuntu 12.04 or equivalent
- Processor: Intel Quad core / AMD Phenom X4 and higher
- Graphics: Geforce 6600
- Storage: 406 MB available space
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