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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Heavy Gear Assault 

 

Developer

 MekTek Studios 

 

Publisher

 Stompy Bot Productions 

 

Tags

 Indie 

 

Simulation 

 

Multiplayer 

 

 Early Access 

Release

 2017-02-10 

 

Steam

 36,99€ 29,99£ 39,99$ / 0 % 

 

News

 53 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 0 

 

Steam Rating

 Mostly Negative 

Steam store

 https://store.steampowered.com/app/416020 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 103  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 197 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Heavy Gear Assault Linux Testing [3.36 G] 




LINUX STREAMERS (0)




Booya! HGA is back online!

As many of you may already know. Last night our dev team was finally able to recover HGA from the grips of that evil b*tch Irma. Through a series of near tragic events we almost lost everything. When hurricane Irma hit landfall in Florida our server hosting company was breached by flooding bringing down the facility hosting several critical pieces of our core infrastructure to its knees. Our backups that were stored at this facility were all damaged. At first we weren't that concerned because all of our backups were hosted at a server in Montreal as well which we assumed were in good working condition and would just need to be restored. Sadly that couldn't of been further from the truth. Our Montreal backups were all nixed due to a Linux bug and all of our backups were just a bunch of a empty archives and they've been arriving like that for months.

At first our ambitions turned to possibly recreating the HGA backend functionality using Steam's Workshop/Inventory API. However, this task quickly turned into much more work than we had bargained for and unfortunately we lost some of our developers due to lack of revenue being generated by the game during this time making this task extremely difficult to achieve. We have every intentions of integrating more of the Steam API into HGA but due to the time required we couldn't get this rebuild done in a reasonable time frame.

We then turned our energy back to those badly damaged servers. Perhaps there was a way for us to recover the data. That's when some old friends stepped up to help. I have some old friends in the Black Hat community to thank for their efforts and help.

It is nothing short of a miracle and thanks to some serious determination by our dev team, and some actual luck, we were able to bring HGA online in its previous form - as Betty says 'all systems nominal'.

We are now looking forward to a very bright future for HGA.

Currently we have our infrastructure hosted in Saint John where our local dev studio is located. We also have 1 East Coast game server hosted here and 1 hosted in Ireland. So far we've not experienced any hiccups with hosting.


[ 2017-11-20 17:59:51 CET ] [ Original post ]